aboutsummaryrefslogtreecommitdiff
path: root/src
Commit message (Collapse)AuthorAge
...
| * do binding of VS inputs and FS outputs before linking shader programs, as ↵Arisotura2019-05-31
| | | | | | | | | | | | per OpenGL standard. should fix the rendering issues with strict drivers (AMD, Intel).
| * also, properly delete glarea framebuffers on exitStapleButter2019-05-30
| |
| * Linux: fix uiGLGetProcAddress()StapleButter2019-06-01
| |
| * BAHAHAHAHAHHAHHHHH-~*+Arisotura2019-05-31
| |
| * * add needed libui functions under Windows, even if they don't do a whole lotArisotura2019-05-31
| | | | | | | | * fix ass-stupid fog bug
| * blargStapleButter2019-05-31
| |
| * GL: don't draw the screens when nothing is runningStapleButter2019-05-31
| |
| * fix the whole mutex shitoStapleButter2019-05-31
| | | | | | | | fixes potential crash when resizing window
| * fix potential crash when switching video output methodsStapleButter2019-05-31
| |
| * try to fix fog consecutively to the Intel fix. still not perfect for ↵StapleButter2019-05-31
| | | | | | | | | | | | whatever reason also clean up more code
| * attempt at fixing THE FLICKERING without making everything shitty. also, ↵StapleButter2019-05-31
| | | | | | | | clean up code
| * clean up code, attempt at shitStapleButter2019-05-31
| |
| * fix crash when using -O3.StapleButter2019-05-30
| | | | | | | | gcc will try to optimize the memfill with MMX opcodes, but those seem to crash if the memory isn't aligned to a 8-byte boundary.
| * fix cleanup of libui objects when closing melonDSStapleButter2019-05-30
| | | | | | | | | | fixes to Cmake shito attempt shit
| * OpenGL renderer: fix for Intel driver (doesn't like RGB8UI framebuffers)StapleButter2019-05-30
| |
| * Linux: start getting somewhere with the whole OpenGL shitoStapleButter2019-05-28
| |
| * apply tgsm's changes (see PR #411 )PoroCYon2019-05-26
| |
| * 'port' libui GL stuff to LinuxPoroCYon2019-05-26
| | | | | | | | | | | | Only implemented the functions needed by melonDS, and only tested using a very recent mesa+libglvnd+nouveau. Will most likely bork using proprietary nvidia or old(er) drivers (see gl.c)
| * fix oudated CMake compile settings, add OpenGL dependency for LinuxPoroCYon2019-05-26
| |
| * gfghfshdfStapleButter2019-05-25
| |
| * for config dialogs that reflect changes instantly, make behavior of window ↵Arisotura2019-05-25
| | | | | | | | close button consistent with that of Cancel button
| * close any opened dialogs when closing the main windowArisotura2019-05-25
| |
| * * remove old 'threaded 3D' setting from emu settings dialogArisotura2019-05-25
| | | | | | | | * remove 'antialiasing' for now
| * Merge branch 'blackmagic'Arisotura2019-05-25
| |\ | | | | | | | | | | | | | | | BAHAHAHHAHAHAHAAHAHAHAHHH HARK HARK HARK HARK HA-*~
| | * fix possible crashArisotura2019-05-25
| | |
| | * finalize the GL/software switchArisotura2019-05-25
| | |
| | * simpler GPU-compositing. will make it easier to grab neighbor 2D/3D pixels ↵Arisotura2019-05-25
| | | | | | | | | | | | individually for filtering.
| | * also support alpha-only fogArisotura2019-05-25
| | |
| | * implement fog correctlyArisotura2019-05-25
| | | | | | | | | | | | also some base work for edgemarking
| | * feeble, miserable little attempt at emulating fogArisotura2019-05-25
| | |
| | * finish fixing shadowsArisotura2019-05-25
| | |
| | * fix shadow bugsArisotura2019-05-25
| | | | | | | | | | | | bahaahah
| | * of courseArisotura2019-05-24
| | | | | | | | | | | | I'm a complete and absolute fucking idiot
| | * fix more bugsArisotura2019-05-24
| | |
| | * getting somewhere??Arisotura2019-05-24
| | |
| | * properly recreate window based on changes to either video output method or ↵Arisotura2019-05-24
| | | | | | | | | | | | 3D renderer
| | * more code botchingArisotura2019-05-24
| | | | | | | | | | | | | | | | | | it's less shitty tho but still has bugs
| | * add API for getting/setting window sizeArisotura2019-05-23
| | | | | | | | | | | | bahahahaaa
| | * botch the codeArisotura2019-05-23
| | |
| | * welp.Arisotura2019-05-21
| | | | | | | | | | | | progress
| | * modify libui GL support so that it will be compatible with GTKArisotura2019-05-21
| | |
| | * burpArisotura2019-05-20
| | |
| | * remove reference to GL version 4.3 from filenames and namespacesArisotura2019-05-20
| | |
| | * lower GL requirement of renderer itself to 3.1Arisotura2019-05-19
| | |
| | * properly clean up GL resourcesArisotura2019-05-19
| | |
| | * make shadows work without relying on black magic.Arisotura2019-05-19
| | | | | | | | | | | | clean up the code some.
| | * botch more codeArisotura2019-05-19
| | |
| | * begin botching the codeArisotura2019-05-19
| | | | | | | | | | | | BAHAHAHAAAA
| | * finally fix shadows, mostlyArisotura2019-05-18
| | |
| | * 'fix' shadowsArisotura2019-05-18
| | |