| Commit message (Expand) | Author | Age |
* | Fix weird spacing | i404788 | 2019-12-12 |
* | Coding style + weird spacing | i404788 | 2019-11-20 |
* | add device name | i404788 | 2019-11-19 |
* | clean log | i404788 | 2019-11-19 |
* | fix build | i404788 | 2019-11-19 |
* | Maybe better to log | i404788 | 2019-11-19 |
* | Fix hanging UI when `null` addr | i404788 | 2019-11-19 |
* | add warning against hacked firmware dumps | Arisotura | 2019-11-08 |
* | OpenGL: fix bug when rendering translucent polygons coming after shadow polyg... | Arisotura | 2019-11-03 |
* | fix remaining sprite y-coord bugs. fixes #531 | Arisotura | 2019-11-03 |
* | fix sprite y-flip | Arisotura | 2019-11-03 |
* | smarter CP15 PU region updates. disable some useless logging. | Arisotura | 2019-10-21 |
* | uuuh we should only do it once per scanline | Arisotura | 2019-09-15 |
* | well, here, OBJ X mosaic is done too | Arisotura | 2019-09-15 |
* | begin work on mosaic | Arisotura | 2019-09-15 |
* | prevent capture-o-magic from freezing. also, make code more readable. | Arisotura | 2019-09-14 |
* | BLAHAHAHAHHHH | Arisotura | 2019-09-14 |
* | HARK HARK HARK HARK | Arisotura | 2019-09-13 |
* | guess who the idiot is who broke sprite extpal | Arisotura | 2019-09-05 |
* | GPU2D: delay palette lookup for sprites | Arisotura | 2019-09-05 |
* | deal with SPU FIFO overflow in a more pleasant manner | Arisotura | 2019-09-04 |
* | see, Arisotura, was it that hard? | Arisotura | 2019-09-04 |
* | blarg | Arisotura | 2019-09-04 |
* | fix bug with vsync checkbox | StapleButter | 2019-09-01 |
* | BAHAHAHAHHHAHARKKZKFKKSLFS-*~+ยค | Arisotura | 2019-09-01 |
* | Merge pull request #505 from Zettymaster/master | Arisotura | 2019-09-01 |
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| * | Merge branch 'master' of https://github.com/Arisotura/melonDS | Lukas Wienke | 2019-08-19 |
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| * | | add warning message if romlist.bin is not found | Lukas Wienke | 2019-08-15 |
* | | | Merge pull request #509 from Zapeth/master | Arisotura | 2019-09-01 |
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| * | | | Fix glib-compile-resources path issues | Zapeth | 2019-08-28 |
| * | | | Fix MinGW resource file compilation issues | Zapeth | 2019-08-25 |
* | | | | add VSync toggle | Arisotura | 2019-09-01 |
* | | | | zerp | Arisotura | 2019-09-01 |
* | | | | GPU2D: shape3 sprites are always 8x8 | Arisotura | 2019-09-01 |
* | | | | more fixes to audio output | Arisotura | 2019-09-01 |
* | | | | Merge branch 'master' of https://github.com/Arisotura/melonDS | Arisotura | 2019-08-29 |
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| * | | | Fix division edge case | xperia64 | 2019-08-24 |
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* / | | * new FPS limiter | Arisotura | 2019-08-29 |
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* / | my bad. | Arisotura | 2019-08-18 |
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* | GPU2D: | Arisotura | 2019-07-24 |
* | GPU2D: add 'prohibited' large BG sizes | Arisotura | 2019-07-24 |
* | GPU2D: fill gaps in BG modes | Arisotura | 2019-07-24 |
* | GPU2D: forced-blank only disables BG/OBJ compositing (VRAM/FIFO display, capt... | Arisotura | 2019-07-24 |
* | fix potential out-of-bounds write | Arisotura | 2019-07-13 |
* | start botching the FPS limiter | Arisotura | 2019-07-12 |
* | don't allow modifier mappings in input config dialog, either | Arisotura | 2019-07-09 |
* | input: don't check modifiers for regular input | Arisotura | 2019-07-09 |
* | remove glBindImageTexture (4.2) | Arisotura | 2019-06-30 |
* | fix 'shift by register' operands: always only take the lower 8 bits of the re... | Arisotura | 2019-06-27 |
* | HARK HARK HARK | Arisotura | 2019-06-25 |