| Commit message (Expand) | Author | Age |
* | add setting for showing/hiding OSD | Arisotura | 2019-06-12 |
* | stop fast-forward hotkeys from getting lost every damn time | Arisotura | 2019-06-12 |
* | add pause/reset hotkeys | Arisotura | 2019-06-12 |
* | rework input/hotkey code to suck less, implement the new features | Arisotura | 2019-06-12 |
* | fix bugs, make it more responsive | Arisotura | 2019-06-11 |
* | add ability to map joystick axes, too | Arisotura | 2019-06-11 |
* | add ability to map keys with modifiers, only in config UI for now | Arisotura | 2019-06-11 |
* | actually save the current joystick ID | Arisotura | 2019-06-11 |
* | begin work on multiple joystick support | Arisotura | 2019-06-11 |
* | add some OSD messages. prepare shit. | Arisotura | 2019-06-11 |
* | fix ass-stupid bug in CP15 PU region setup | Arisotura | 2019-06-10 |
* | fix more stupid shit. askzjkdsf | Arisotura | 2019-06-09 |
* | fix last bugs when changing video settings with no game loaded | Arisotura | 2019-06-08 |
* | also, don't hardcode the timer interval in the callback | Arisotura | 2019-06-04 |
* | when closing an input config dialog, remove SDL timer if needed | Arisotura | 2019-06-04 |
* | make capitalization consistent | Arisotura | 2019-06-04 |
* | Merge branch 'master' into fast-forward-hotkey | Arisotura | 2019-06-04 |
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| * | add support for setting key mappings to none | Arisotura | 2019-06-04 |
| * | use OSD for some actual purposes | Arisotura | 2019-06-03 |
| * | take the OSD shito somewhere | Arisotura | 2019-06-03 |
| * | more work on OSD | Arisotura | 2019-06-03 |
| * | fix some shito | Arisotura | 2019-06-02 |
| * | fix bugs when changing 3D renderer with no game loaded | Arisotura | 2019-06-02 |
| * | lay base for OSD | Arisotura | 2019-06-02 |
| * | use regular slash instead of backslash in config file name. fixes #413 | Arisotura | 2019-06-01 |
| * | do binding of VS inputs and FS outputs before linking shader programs, as per... | Arisotura | 2019-05-31 |
| * | also, properly delete glarea framebuffers on exit | StapleButter | 2019-05-30 |
| * | Linux: fix uiGLGetProcAddress() | StapleButter | 2019-06-01 |
| * | * add needed libui functions under Windows, even if they don't do a whole lot | Arisotura | 2019-05-31 |
| * | blarg | StapleButter | 2019-05-31 |
| * | GL: don't draw the screens when nothing is running | StapleButter | 2019-05-31 |
| * | fix the whole mutex shito | StapleButter | 2019-05-31 |
| * | fix potential crash when switching video output methods | StapleButter | 2019-05-31 |
| * | try to fix fog consecutively to the Intel fix. still not perfect for whatever... | StapleButter | 2019-05-31 |
| * | attempt at fixing THE FLICKERING without making everything shitty. also, clea... | StapleButter | 2019-05-31 |
| * | clean up code, attempt at shit | StapleButter | 2019-05-31 |
| * | fix cleanup of libui objects when closing melonDS | StapleButter | 2019-05-30 |
| * | Linux: start getting somewhere with the whole OpenGL shito | StapleButter | 2019-05-28 |
| * | apply tgsm's changes (see PR #411 ) | PoroCYon | 2019-05-26 |
| * | 'port' libui GL stuff to Linux | PoroCYon | 2019-05-26 |
| * | fix oudated CMake compile settings, add OpenGL dependency for Linux | PoroCYon | 2019-05-26 |
| * | for config dialogs that reflect changes instantly, make behavior of window cl... | Arisotura | 2019-05-25 |
| * | close any opened dialogs when closing the main window | Arisotura | 2019-05-25 |
| * | * remove old 'threaded 3D' setting from emu settings dialog | Arisotura | 2019-05-25 |
| * | Merge branch 'blackmagic' | Arisotura | 2019-05-25 |
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| | * | fix possible crash | Arisotura | 2019-05-25 |
| | * | finalize the GL/software switch | Arisotura | 2019-05-25 |
| | * | simpler GPU-compositing. will make it easier to grab neighbor 2D/3D pixels in... | Arisotura | 2019-05-25 |
| | * | of course | Arisotura | 2019-05-24 |
| | * | fix more bugs | Arisotura | 2019-05-24 |