Commit message (Collapse) | Author | Age | |
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* | more work on OSD | Arisotura | 2019-06-03 |
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* | also, properly delete glarea framebuffers on exit | StapleButter | 2019-05-30 |
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* | Linux: fix uiGLGetProcAddress() | StapleButter | 2019-06-01 |
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* | * add needed libui functions under Windows, even if they don't do a whole lot | Arisotura | 2019-05-31 |
| | | | | * fix ass-stupid fog bug | ||
* | fix the whole mutex shito | StapleButter | 2019-05-31 |
| | | | | fixes potential crash when resizing window | ||
* | try to fix fog consecutively to the Intel fix. still not perfect for ↵ | StapleButter | 2019-05-31 |
| | | | | | | whatever reason also clean up more code | ||
* | attempt at fixing THE FLICKERING without making everything shitty. also, ↵ | StapleButter | 2019-05-31 |
| | | | | clean up code | ||
* | clean up code, attempt at shit | StapleButter | 2019-05-31 |
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* | fix cleanup of libui objects when closing melonDS | StapleButter | 2019-05-30 |
| | | | | | fixes to Cmake shito attempt shit | ||
* | Linux: start getting somewhere with the whole OpenGL shito | StapleButter | 2019-05-28 |
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* | apply tgsm's changes (see PR #411 ) | PoroCYon | 2019-05-26 |
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* | 'port' libui GL stuff to Linux | PoroCYon | 2019-05-26 |
| | | | | | | Only implemented the functions needed by melonDS, and only tested using a very recent mesa+libglvnd+nouveau. Will most likely bork using proprietary nvidia or old(er) drivers (see gl.c) | ||
* | Merge branch 'blackmagic' | Arisotura | 2019-05-25 |
|\ | | | | | | | | | | | BAHAHAHHAHAHAHAAHAHAHAHHH HARK HARK HARK HARK HA-*~ | ||
| * | add API for getting/setting window size | Arisotura | 2019-05-23 |
| | | | | | | | | bahahahaaa | ||
| * | modify libui GL support so that it will be compatible with GTK | Arisotura | 2019-05-21 |
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| * | preliminary, shitty, code for drawing the main window with OpenGL | Arisotura | 2019-05-16 |
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| * | botch GL support. | Arisotura | 2019-05-15 |
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| * | begin butchering uiArea | Arisotura | 2019-05-15 |
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| * | glörg | Arisotura | 2019-04-01 |
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| * | * move GL init to main thread | Arisotura | 2019-04-01 |
| | | | | | | | | * fix potential bug causing the screen bitmap to be created twice | ||
| * | first attempt at things | Arisotura | 2019-04-01 |
| | | | | | | | | (also fix softrenderer reset) | ||
| * | adding that file might be good, too | Arisotura | 2019-03-31 |
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| * | * add some GL base to libui (only for Windows for now) | Arisotura | 2019-03-31 |
| | | | | | | | | * make the Codeblocks project a bit less braindead (don't repeat libraries for each build target) | ||
| * | draft API for OpenGL shito in libui | Arisotura | 2019-03-31 |
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* | | Fix all -Wwrite-strings warnings | Cameron Cawley | 2019-05-04 |
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* | also, update copyright name | Arisotura | 2019-01-22 |
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* | Use workaround for GCC incompatibilities with MSVC aggregate returns | Zapeth | 2019-01-06 |
| | | | | Fixes crash on MinGW builds when ID2D1RenderTarget::GetSize() is called | ||
* | make it also be a thing under Windows | StapleButter | 2018-12-30 |
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* | libui/gtk: center windows | StapleButter | 2018-12-30 |
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* | libui/gtk: add functions to uiWindow for setting/getting minimized/maximized ↵ | StapleButter | 2018-12-30 |
| | | | | | | state remember if main window is maximized, avoid updating the saved size when it is | ||
* | libui/windows: some work on hiDPI shit | StapleButter | 2018-12-21 |
| | | | | still looks derpy but atleast the rendering and touchscreen aren't broken | ||
* | attempting to fix some potential input dialog crashes | StapleButter | 2018-12-15 |
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* | libui/gtk: make uiWindowSetFocus() actually work | StapleButter | 2018-12-14 |
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* | libui/GTK: remember directory in which the latest loaded ROM was, point file ↵ | StapleButter | 2018-12-14 |
| | | | | picker to it. behavior under Windows will likely stay unchanged as the Windows file picker already does that. | ||
* | add hotkey config values. | StapleButter | 2018-12-14 |
| | | | | | duplicate DlgInputConfig so that it can also do hotkey config. also prevent from opening those config dialogs a billion times. | ||
* | libui/windows: cache ideal size for uiButton. | StapleButter | 2018-12-14 |
| | | | | input dialog isn't abysmally slow anymore. | ||
* | remove trainwrecky code that caused issues now. | StapleButter | 2018-10-26 |
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* | finally come up with a (crummy) solution for those fucking shitty submenus | StapleButter | 2018-10-26 |
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* | until we actually get somewhere with the menu crap... fix potential crashes ↵ | StapleButter | 2018-10-26 |
| | | | | when exiting. | ||
* | fix GTK menus asploding upon exit. hopefully. fuck this code | StapleButter | 2018-10-26 |
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* | libui/windows: don't explode if setWindowText() fails. fixes random crash ↵ | StapleButter | 2017-12-17 |
| | | | | | | when closing window. also add extra safety, can't hurt. | ||
* | gtk: add icon | StapleButter | 2017-12-16 |
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* | windows: add icon | StapleButter | 2017-12-16 |
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* | add option to toggle filtering | StapleButter | 2017-12-07 |
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* | libui: add parameter to uiDrawBitmapDraw() to specify filtering | StapleButter | 2017-12-07 |
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* | libui/GTK: properly clean up menus, so it doesn't crash upon exit | StapleButter | 2017-12-05 |
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* | libui/GTK: add area BG color support | StapleButter | 2017-12-05 |
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* | libui/GTK: fix drawmatrix transform order to match Windows. fixes rotation. | StapleButter | 2017-12-05 |
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* | libui/GTK: start adding submenu support. cleanup still has to be done. use ↵ | StapleButter | 2017-12-05 |
| | | | | uiMenuAppendCheckItem() for checkable items. | ||
* | libui/GTK: add uiAreaSetBackgroundColor, not hooked up yet | StapleButter | 2017-12-05 |
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