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path: root/src/GPU3D_OpenGL.cpp
Commit message (Expand)AuthorAge
* we don't need a GLShim.Arisotura2020-05-27
* get the OpenGL renderer going.Arisotura2020-05-25
* update copyright yearsArisotura2020-02-14
* OpenGL: fix bug when rendering translucent polygons coming after shadow polyg...Arisotura2019-11-03
* HARK HARK HARKArisotura2019-06-25
* fix OGL renderer not working at all on some GPUsRSDuck2019-06-17
* fix bugs with line polygonsArisotura2019-06-12
* hack so that the GL renderer can render linesArisotura2019-06-12
* somewhat better edge markingArisotura2019-06-12
* fix more stupid shit. askzjkdsfArisotura2019-06-09
* fix fog alphaArisotura2019-06-09
* miserable, feeble little attempt at edge markingArisotura2019-06-09
* fix last bugs when changing video settings with no game loadedArisotura2019-06-08
* do binding of VS inputs and FS outputs before linking shader programs, as per...Arisotura2019-05-31
* * add needed libui functions under Windows, even if they don't do a whole lotArisotura2019-05-31
* try to fix fog consecutively to the Intel fix. still not perfect for whatever...StapleButter2019-05-31
* OpenGL renderer: fix for Intel driver (doesn't like RGB8UI framebuffers)StapleButter2019-05-30
* simpler GPU-compositing. will make it easier to grab neighbor 2D/3D pixels in...Arisotura2019-05-25
* also support alpha-only fogArisotura2019-05-25
* implement fog correctlyArisotura2019-05-25
* feeble, miserable little attempt at emulating fogArisotura2019-05-25
* finish fixing shadowsArisotura2019-05-25
* fix shadow bugsArisotura2019-05-25
* fix more bugsArisotura2019-05-24
* more code botchingArisotura2019-05-24
* welp.Arisotura2019-05-21
* remove reference to GL version 4.3 from filenames and namespacesArisotura2019-05-20