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* change cmake file as wellRSDuck2020-12-07
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* lay base for multiple GPU2D backendsRSDuck2020-12-06
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* Rename jit linkage asm files (#836)webgeek12342020-12-01
| | | | An extension of lower case s indicates to not run the preprocessor while upper case S does. These files have defines.
* Add support for macOS (#771)WaluigiWare642020-11-29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * use shm_open() instead of memfd_create() on macOS malloc.h isn't a header on macOS * Change OpenGL headers + create ifdef for DO_PROCLIST macOS seems to already have the OpenGL functions defined, without the ifdef, it gives "ambiguous references" errors. * macOS doesn't have ->gregs in uc_mcontext and it doesn't have REG_RIP either https://github.com/gperftools/gperftools/blob/master/m4/pc_from_ucontext.m4 * use getpid() to make memory file name unique * #ifndef __APPLE__ for AF_PACKET and linux/if_packet.h * Add include and link directories for macOS and link the OpenGL framework * Add macOS CI * Use newly added libslirp package from Homebrew https://github.com/Homebrew/homebrew-core/pull/63412 * Use Apple's Clang instead of GNU GCC on macOS * Add macOS build instructions to README * Try to fix macOS undefined symbol * snprintf doesn't take null terminator into account * Map new memory on macOS for JIT * Only use gcc-ar if using GNU Compiler * re-add fastmem code - whoops! * Fix style issue - use camelCase not snake_case * Set Minimum macOS version * Switch Minimum OS X version to 10.9 * Add macOS libpcap library name * fix memory leak * Fix binding keys in macOS * Allow getting MAC address on macOS melonDS on Linux uses AF_PACKET, which doesn't exist on macOS. Instead, this commit uses AF_LINK on macOS to get the MAC address. * Remove unneeded macOS CI dependencies * Build melonDS app bundle on macOS Now it is no longer required to install the libraries on macOS, they come with the app bundle. * fix macOS CI not being able to find macdeployqt * copy melonDS.app with recursive because it's a folder * Disable fastmem checkbox on macOS * Disable fastmem by default in config * forgot a semicolon * Don't bundle libraries, causes issues on macOS <10.15 * Update README + allow finding version in Finder on macOS * Make sure fastmem checkbox stays uncheckable
* make OpenGL renderer a build optionRSDuck2020-10-01
| | | | mostly meant for the Switch port
* actually add DLDI. bahahahhhArisotura2020-09-03
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* add AR code file parser and shitArisotura2020-08-13
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* Make it buildable on aarch64RSDuck2020-07-23
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* first steps in bringing over the JIT refactor/fastmemRSDuck2020-06-16
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* Merge branch 'generic_jit' of https://github.com/Arisotura/melonDS into ↵RSDuck2020-06-16
|\ | | | | | | generic_jit
| * fix build with JIT disabled and set default JIT maxblock size to 32RSDuck2020-06-16
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| * implement block linking + some refactoringRSDuck2020-06-16
| | | | | | | | currently only supported for x64
| * this mistake was phenomally stupidRSDuck2020-06-16
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| * move ARM64 JIT backend hereRSDuck2020-06-16
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| * jit: add compile optionRSDuck2020-06-16
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| * jit: branch instructionsRSDuck2020-06-16
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| * JIT: compilation of word load and storeRSDuck2020-06-16
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| * JIT: implemented most ALU instructionsRSDuck2020-06-16
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| * JIT: baseRSDuck2020-06-16
| | | | | | | | all instructions are interpreted
| * Merge remote-tracking branch 'remotes/origin/master' into melonDSiArisotura2020-05-30
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| | * embed romlist.binArisotura2020-05-30
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| | * get the OpenGL renderer going.Arisotura2020-05-25
| | | | | | | | | | | | | | | | | | sorta. (also make the blackmagic_II branch obsolete in the process)
| | * add audio output. HARK HARK HARKArisotura2020-05-02
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| | * add a bunch of codeArisotura2020-04-27
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| | * get some of the shit going, I guessArisotura2020-04-27
| | | | | | | | | | | | | | | | | | atleast the emuthread is going and we have its control system down and other fun shit, too
| * | Merge commit '4b57416552ec2fa95216e2b044559f215723bf70' into melonDSiArisotura2020-05-30
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| * | add DSi shit to cmakelistsStapleButter2019-10-16
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* | | fix build with JIT disabled and set default JIT maxblock size to 32RSDuck2020-04-26
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* | | implement block linking + some refactoringRSDuck2020-04-26
| | | | | | | | | | | | currently only supported for x64
* | | this mistake was phenomally stupidRSDuck2020-04-26
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* | | move ARM64 JIT backend hereRSDuck2020-04-26
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* | | jit: add compile optionRSDuck2020-04-26
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* | | jit: branch instructionsRSDuck2020-04-26
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* | | JIT: compilation of word load and storeRSDuck2020-04-26
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* | | JIT: implemented most ALU instructionsRSDuck2020-04-26
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* | | JIT: baseRSDuck2020-04-26
| |/ |/| | | | | all instructions are interpreted
* | flesh shit out for loading a cheat fileArisotura2020-02-24
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* | lay base for AR cheatzorz. baahahhhhArisotura2020-02-14
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* | Add GBA cart model and allow reading from itRaphaël Zumer2019-12-08
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* Linux: fix uiGLGetProcAddress()StapleButter2019-06-01
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* Linux: start getting somewhere with the whole OpenGL shitoStapleButter2019-05-28
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* apply tgsm's changes (see PR #411 )PoroCYon2019-05-26
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* fix oudated CMake compile settings, add OpenGL dependency for LinuxPoroCYon2019-05-26
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* Revamp build systemNadia Holmquist Pedersen2019-05-01