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melonDS
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modified version of melonDS used for school/vsr
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melonDS.depend
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Author
Age
*
GXFIFO finished. hacktastic integration into the ARM9 loop.
StapleButter
2017-02-08
*
well, GX FIFO base. noting that for now, it doesn't do much beyond getting fu...
StapleButter
2017-02-07
*
rework FIFO crap so it can also be used for the GXFIFO crapo.
StapleButter
2017-02-07
*
* lay base for 3D engine
StapleButter
2017-02-07
*
change how redrawing is done. fixes memory leak and other fun shit.
StapleButter
2017-02-06
*
lil' hack. makes SM64DS go ingame.
StapleButter
2017-02-05
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support extended palette for 256-color sprites.
StapleButter
2017-02-05
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apparently when you set an out-of-bounds address for EEPROM, it should wrap a...
StapleButter
2017-02-05
*
ARM7 BIOS read protect.
StapleButter
2017-02-05
*
* fix 'STMxx with base register included in register list' when base register...
StapleButter
2017-02-05
*
improve touchscreen precision
StapleButter
2017-02-04
*
256-color sprites. code's weird tho. check it later.
StapleButter
2017-02-04
*
fixes to tiled extended BGs. support for 256color/direct bitmap BGs.
StapleButter
2017-02-03
*
blarg
StapleButter
2017-02-03
*
* HBlank flag and IRQ.
StapleButter
2017-02-03
*
better save support. not hardcoded filename, support for non-tiny EEPROM and ...
StapleButter
2017-02-03
*
an attempt at shitty extended "tile+rotscale" BGs
StapleButter
2017-02-02
*
BG extended palettes!
StapleButter
2017-02-02
*
tile hflip/vflip for text BGs.
StapleButter
2017-02-01
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implement screen swap.
StapleButter
2017-02-01
*
* make direct boot less shitty.
StapleButter
2017-02-01
*
fix ARM7 VRAM
StapleButter
2017-02-01
*
more anti-crash.
StapleButter
2017-02-01
*
blarg
StapleButter
2017-02-01
*
TSC support, touchscreen input. not perfect but for now this will do.
StapleButter
2017-02-01
*
sqrt crap
StapleButter
2017-01-31
*
* implement the last missing instructions. QADD is not good according to ARMW...
StapleButter
2017-01-31
*
* very shitty implementation of save RAM. requires an existing save file for ...
StapleButter
2017-01-31
*
* fix VRAM address calculation for GPU A
StapleButter
2017-01-31
*
keep the GPU from crashing if there's no VRAM mapped, I guess.
StapleButter
2017-01-31
*
* scheduler revamp, simpler design
StapleButter
2017-01-31
*
move TCM shit to CP15.cpp. closer to the real thing (for example now DMA can'...
StapleButter
2017-01-30
*
start refactoring shit: more accurate timing and way of counting cycles.
StapleButter
2017-01-30
*
* support for cart secure area
StapleButter
2017-01-23
*
some attempt at cart support
StapleButter
2017-01-22
*
rotscaled 16color sprites. about fucking time I get this shit working.
StapleButter
2017-01-21
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some beginning of sprite support: 16bit tiled sprites, not rotated or anythin...
StapleButter
2017-01-21
*
BG scroll. also fix silly bug.
StapleButter
2017-01-20
*
fix bug with ALU operations and shift operands, where the shift operation cou...
StapleButter
2017-01-20
*
* some basic BG display code
StapleButter
2017-01-20
*
* start GPU shit: draw BG0 16-color.
StapleButter
2017-01-18
*
skeleton for 2D GPU
StapleButter
2017-01-18
*
fix bug that could cause nested IRQs.
StapleButter
2017-01-18
*
ARM9 division hardware. POSTFLG register.
StapleButter
2017-01-18
*
DMA support!
StapleButter
2017-01-18
*
fix bug with IPC FIFO IRQs
StapleButter
2017-01-17
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separate IO read/write handlers from the rest before it's too late.
StapleButter
2017-01-17
*
IPC FIFO emulation.
StapleButter
2017-01-17
*
uh oh! it's getting further
StapleButter
2017-01-16
*
christ. CodeBlocks is retarded.
StapleButter
2016-12-23
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