| Commit message (Expand) | Author | Age |
* | GXFIFO finished. hacktastic integration into the ARM9 loop. | StapleButter | 2017-02-08 |
* | well, GX FIFO base. noting that for now, it doesn't do much beyond getting fu... | StapleButter | 2017-02-07 |
* | rework FIFO crap so it can also be used for the GXFIFO crapo. | StapleButter | 2017-02-07 |
* | * lay base for 3D engine | StapleButter | 2017-02-07 |
* | change how redrawing is done. fixes memory leak and other fun shit. | StapleButter | 2017-02-06 |
* | lil' hack. makes SM64DS go ingame. | StapleButter | 2017-02-05 |
* | support extended palette for 256-color sprites. | StapleButter | 2017-02-05 |
* | apparently when you set an out-of-bounds address for EEPROM, it should wrap a... | StapleButter | 2017-02-05 |
* | ARM7 BIOS read protect. | StapleButter | 2017-02-05 |
* | * fix 'STMxx with base register included in register list' when base register... | StapleButter | 2017-02-05 |
* | improve touchscreen precision | StapleButter | 2017-02-04 |
* | 256-color sprites. code's weird tho. check it later. | StapleButter | 2017-02-04 |
* | fixes to tiled extended BGs. support for 256color/direct bitmap BGs. | StapleButter | 2017-02-03 |
* | fix extended backgrounds. blarg | StapleButter | 2017-02-03 |
* | blarg | StapleButter | 2017-02-03 |
* | * HBlank flag and IRQ. | StapleButter | 2017-02-03 |
* | better save support. not hardcoded filename, support for non-tiny EEPROM and ... | StapleButter | 2017-02-03 |
* | an attempt at shitty extended "tile+rotscale" BGs | StapleButter | 2017-02-02 |
* | BG extended palettes! | StapleButter | 2017-02-02 |
* | tile hflip/vflip for text BGs. | StapleButter | 2017-02-01 |
* | implement screen swap. | StapleButter | 2017-02-01 |
* | * make direct boot less shitty. | StapleButter | 2017-02-01 |
* | fix ARM7 VRAM | StapleButter | 2017-02-01 |
* | this is not how sprite priorities work, you derp | StapleButter | 2017-02-01 |
* | more anti-crash. | StapleButter | 2017-02-01 |
* | blarg | StapleButter | 2017-02-01 |
* | TSC support, touchscreen input. not perfect but for now this will do. | StapleButter | 2017-02-01 |
* | sqrt crap | StapleButter | 2017-01-31 |
* | * implement the last missing instructions. QADD is not good according to ARMW... | StapleButter | 2017-01-31 |
* | * very shitty implementation of save RAM. requires an existing save file for ... | StapleButter | 2017-01-31 |
* | * fix VRAM address calculation for GPU A | StapleButter | 2017-01-31 |
* | keep the GPU from crashing if there's no VRAM mapped, I guess. | StapleButter | 2017-01-31 |
* | * scheduler revamp, simpler design | StapleButter | 2017-01-31 |
* | move TCM shit to CP15.cpp. closer to the real thing (for example now DMA can'... | StapleButter | 2017-01-30 |
* | start refactoring shit: more accurate timing and way of counting cycles. | StapleButter | 2017-01-30 |
* | * support for cart secure area | StapleButter | 2017-01-23 |
* | esgshdgdfh | StapleButter | 2017-01-22 |
* | some attempt at cart support | StapleButter | 2017-01-22 |
* | rotscaled 16color sprites. about fucking time I get this shit working. | StapleButter | 2017-01-21 |
* | some beginning of sprite support: 16bit tiled sprites, not rotated or anythin... | StapleButter | 2017-01-21 |
* | BG scroll. also fix silly bug. | StapleButter | 2017-01-20 |
* | fix bug with ALU operations and shift operands, where the shift operation cou... | StapleButter | 2017-01-20 |
* | * some basic BG display code | StapleButter | 2017-01-20 |
* | * start GPU shit: draw BG0 16-color. | StapleButter | 2017-01-18 |
* | skeleton for 2D GPU | StapleButter | 2017-01-18 |
* | fix bug that could cause nested IRQs. | StapleButter | 2017-01-18 |
* | ARM9 division hardware. POSTFLG register. | StapleButter | 2017-01-18 |
* | DMA support! | StapleButter | 2017-01-18 |
* | fix bug with IPC FIFO IRQs | StapleButter | 2017-01-17 |
* | separate IO read/write handlers from the rest before it's too late. | StapleButter | 2017-01-17 |