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| * | | Merge pull request #508 from xperia64/masterArisotura2019-08-24
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| | * | Fix division edge casexperia642019-08-24
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* / / * new FPS limiterArisotura2019-08-29
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* / my bad.Arisotura2019-08-18
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* GPU2D:Arisotura2019-07-24
* GPU2D: add 'prohibited' large BG sizesArisotura2019-07-24
* GPU2D: fill gaps in BG modesArisotura2019-07-24
* GPU2D: forced-blank only disables BG/OBJ compositing (VRAM/FIFO display, capt...Arisotura2019-07-24
* fix potential out-of-bounds writeArisotura2019-07-13
* start botching the FPS limiterArisotura2019-07-12
* don't allow modifier mappings in input config dialog, eitherArisotura2019-07-09
* input: don't check modifiers for regular inputArisotura2019-07-09
* remove glBindImageTexture (4.2)Arisotura2019-06-30
* fix 'shift by register' operands: always only take the lower 8 bits of the re...Arisotura2019-06-27
* HARK HARK HARKArisotura2019-06-25
* fix OpenGL deinit when closing emuArisotura2019-06-25
* remove stupid hack that caused more problems than it fixedArisotura2019-06-25
* libui/windows: backport fix for #471Arisotura2019-06-25
* raise kMaxIterationCycles to 64Arisotura2019-06-25
* fix bug when mapping a joystick axis control but no buttonArisotura2019-06-20
* OpenGL: disable vsync, atleast under WindowsArisotura2019-06-20
* Merge branch 'master' of https://github.com/Arisotura/melonDSArisotura2019-06-20
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| * Merge pull request #456 from RSDuck/ogl-fb-fixArisotura2019-06-17
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| | * fix OGL renderer not working at all on some GPUsRSDuck2019-06-17
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* / add 32bit writes to some IO ports. fixes #313Arisotura2019-06-20
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* BAHAHHAHAHAHHStapleButter2019-06-12
* fix bugs with line polygonsArisotura2019-06-12
* prevent loading savestates that are too recentArisotura2019-06-12
* hack so that the GL renderer can render linesArisotura2019-06-12
* add setting for showing/hiding OSDArisotura2019-06-12
* cheapass fix for texture positions, atleast effective at 1xIRArisotura2019-06-12
* somewhat better edge markingArisotura2019-06-12
* stop fast-forward hotkeys from getting lost every damn timeArisotura2019-06-12
* add pause/reset hotkeysArisotura2019-06-12
* rework input/hotkey code to suck less, implement the new featuresArisotura2019-06-12
* fix bugs, make it more responsiveArisotura2019-06-11
* add ability to map joystick axes, tooArisotura2019-06-11
* add ability to map keys with modifiers, only in config UI for nowArisotura2019-06-11
* actually save the current joystick IDArisotura2019-06-11
* begin work on multiple joystick supportArisotura2019-06-11
* add some OSD messages. prepare shit.Arisotura2019-06-11
* software renderer: fix rendering of line polygons. fixes #350Arisotura2019-06-11
* pftArisotura2019-06-10
* fix ass-stupid bug in CP15 PU region setupArisotura2019-06-10
* GPU2D: hardware renders sprites one scanline in advance.Arisotura2019-06-10
* fix more stupid shit. askzjkdsfArisotura2019-06-09
* fix fog alphaArisotura2019-06-09
* miserable, feeble little attempt at edge markingArisotura2019-06-09
* fasterer BG/OBJ VRAM readsArisotura2019-06-09
* Merge pull request #442 from tgsm/bump-cmake-versionArisotura2019-06-09
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