diff options
author | Arisotura <thetotalworm@gmail.com> | 2019-07-24 04:29:19 +0200 |
---|---|---|
committer | Arisotura <thetotalworm@gmail.com> | 2019-07-24 04:29:19 +0200 |
commit | 78ff4165edaccf995b646b095abbc63b441b7d23 (patch) | |
tree | 9861dd24df0f5874d50bd11c61f2de99a5f94913 | |
parent | a8886d5949780221386ed623d12039bdc8e78e36 (diff) |
GPU2D:
* implement reserved mode for bitmap sprites (not too interesting)
* mask out DISPCNT bits that don't apply to the sub GPU
-rw-r--r-- | src/GPU2D.cpp | 43 |
1 files changed, 33 insertions, 10 deletions
diff --git a/src/GPU2D.cpp b/src/GPU2D.cpp index fbb7fea..1ce62c6 100644 --- a/src/GPU2D.cpp +++ b/src/GPU2D.cpp @@ -304,10 +304,22 @@ void GPU2D::Write8(u32 addr, u8 val) switch (addr & 0x00000FFF) { - case 0x000: DispCnt = (DispCnt & 0xFFFFFF00) | val; return; - case 0x001: DispCnt = (DispCnt & 0xFFFF00FF) | (val << 8); return; - case 0x002: DispCnt = (DispCnt & 0xFF00FFFF) | (val << 16); return; - case 0x003: DispCnt = (DispCnt & 0x00FFFFFF) | (val << 24); return; + case 0x000: + DispCnt = (DispCnt & 0xFFFFFF00) | val; + if (Num) DispCnt &= 0xC0B1FFF7; + return; + case 0x001: + DispCnt = (DispCnt & 0xFFFF00FF) | (val << 8); + if (Num) DispCnt &= 0xC0B1FFF7; + return; + case 0x002: + DispCnt = (DispCnt & 0xFF00FFFF) | (val << 16); + if (Num) DispCnt &= 0xC0B1FFF7; + return; + case 0x003: + DispCnt = (DispCnt & 0x00FFFFFF) | (val << 24); + if (Num) DispCnt &= 0xC0B1FFF7; + return; case 0x008: BGCnt[0] = (BGCnt[0] & 0xFF00) | val; return; case 0x009: BGCnt[0] = (BGCnt[0] & 0x00FF) | (val << 8); return; @@ -386,8 +398,14 @@ void GPU2D::Write16(u32 addr, u16 val) switch (addr & 0x00000FFF) { - case 0x000: DispCnt = (DispCnt & 0xFFFF0000) | val; return; - case 0x002: DispCnt = (DispCnt & 0x0000FFFF) | (val << 16); return; + case 0x000: + DispCnt = (DispCnt & 0xFFFF0000) | val; + if (Num) DispCnt &= 0xC0B1FFF7; + return; + case 0x002: + DispCnt = (DispCnt & 0x0000FFFF) | (val << 16); + if (Num) DispCnt &= 0xC0B1FFF7; + return; case 0x008: BGCnt[0] = val; return; case 0x00A: BGCnt[1] = val; return; @@ -519,6 +537,7 @@ void GPU2D::Write32(u32 addr, u32 val) { case 0x000: DispCnt = val; + if (Num) DispCnt &= 0xC0B1FFF7; return; case 0x028: @@ -2326,8 +2345,10 @@ void GPU2D::DrawSprite_Rotscale(u16* attrib, u16* rotparams, u32 boundwidth, u32 { if (DispCnt & 0x20) { - // TODO ("reserved") - printf("bad reserved mode\n"); + // 'reserved' + // draws nothing + + return; } else { @@ -2559,8 +2580,10 @@ void GPU2D::DrawSprite_Normal(u16* attrib, u32 width, s32 xpos, s32 ypos) { if (DispCnt & 0x20) { - // TODO ("reserved") - printf("bad reserved mode\n"); + // 'reserved' + // draws nothing + + return; } else { |