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melonDS
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modified version of melonDS used for school/vsr
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...
*
maybe this shit will finally work. also update the README.
StapleButter
2017-03-29
*
tweaks
StapleButter
2017-03-29
*
derp
StapleButter
2017-03-29
*
finish Flash support, mostly
StapleButter
2017-03-29
*
static-link wxWidgets and the crap it requires.
StapleButter
2017-03-29
*
* emulation settings dialog
StapleButter
2017-03-29
*
remember window size.
StapleButter
2017-03-29
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minimum size for the SDL window.
StapleButter
2017-03-29
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blarg
StapleButter
2017-03-29
*
* clean up code
StapleButter
2017-03-29
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don't rely on a SDL window to get keyboard input
StapleButter
2017-03-29
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attempt
StapleButter
2017-03-28
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oops
StapleButter
2017-03-28
*
custom main() and init SDL before everything else.
StapleButter
2017-03-28
*
start work on a separate SDL window
StapleButter
2017-03-28
*
stop the Start button from getting lost every goddamn time
StapleButter
2017-03-25
*
woops
StapleButter
2017-03-25
*
actual joystick support
StapleButter
2017-03-25
*
input dialog finished
StapleButter
2017-03-25
*
start getting somewhere with that input config dialog
StapleButter
2017-03-25
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* implement missing graphics (affine BG, rotscaled bitmap sprite)
StapleButter
2017-03-24
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fix bugs
StapleButter
2017-03-23
*
support for tiny EEPROM
StapleButter
2017-03-23
*
start work on the input config dialog. nonfunctional and looks like shit.
StapleButter
2017-03-23
*
aqezsfrdgthfyjgu
StapleButter
2017-03-23
*
* more thread-safe UI
StapleButter
2017-03-23
*
fix bug that occured when a flush command was sent between lines 192 and 215
StapleButter
2017-03-21
*
always apply matrix push/pop/store/restore to the vector matrix stack, even i...
StapleButter
2017-03-21
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start 3D rendering at scanline 215. fixes Worms2D.
StapleButter
2017-03-21
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fix that bug where NSMB's backgrounds lagged one frame behind
StapleButter
2017-03-21
*
fix bug that happened when HDMA got interrupted (or any repeating DMA, for th...
StapleButter
2017-03-21
*
* more accurate direct boot
StapleButter
2017-03-21
*
implement some obscure DMA types
StapleButter
2017-03-20
*
make timers not suck. fixes issues (Worms2 intro FMV plays at the right speed...
StapleButter
2017-03-20
*
input, with hardcoded (but not retarded) key mappings.
StapleButter
2017-03-20
*
make ROM path not be hardcoded.
StapleButter
2017-03-19
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begin work on wxWidgets+SDL interface
StapleButter
2017-03-19
*
reorganize repo, move shit around
StapleButter
2017-03-16
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64-bit build. make library paths not absolute.
StapleButter
2017-03-16
*
* support for culling polygons that clip through the far plane
StapleButter
2017-03-16
*
move viewport transform to polygon setup
StapleButter
2017-03-16
*
fix texcoord bugs. misc shit.
StapleButter
2017-03-16
*
* fix missing 3D line
StapleButter
2017-03-16
*
fix alphatest. alphablending.
StapleButter
2017-03-15
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fixes to matrix stacks. has yet to be checked tho.
StapleButter
2017-03-15
*
first attempt at lighting
StapleButter
2017-03-15
*
less shitty texture mapping. alpha test, sort of.
StapleButter
2017-03-15
*
start work on polygon edges and shit
StapleButter
2017-03-13
*
* vecmatrix read
StapleButter
2017-03-07
*
mostly fix culling
StapleButter
2017-03-07
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