Commit message (Collapse) | Author | Age | ||
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* | | | also update the readme a bit while we're at it | StapleButter | 2018-12-15 | |
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* | | | Merge pull request #265 from Aqueminivan/fancy-readme | StapleButter | 2018-12-15 | |
|\ \ \ | | | | | | | | | Changed the readme to make it look a little fancier | |||
| * | | | Fixed a formatting issue with a title | Levi Beyers | 2018-11-01 | |
| | | | | | | | | | | | | Had to add an extra space between <hr> and ## How to use, the previous commit messed up the formatting | |||
| * | | | Changed the readme to make it look a little fancier | Aqueminivan | 2018-11-01 | |
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* | | | Merge pull request #230 from dogtopus/pcap-libnames-linux | StapleButter | 2018-12-15 | |
|\ \ \ | | | | | | | | | Add linux libpcap names to the pcap library list | |||
| * | | | Add linux libpcap names to the pcap library list | dogtopus | 2018-02-22 | |
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* | | | | attempting to fix some potential input dialog crashes | StapleButter | 2018-12-15 | |
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* | | | | libui/gtk: make uiWindowSetFocus() actually work | StapleButter | 2018-12-14 | |
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* | | | | libui/GTK: remember directory in which the latest loaded ROM was, point file ↵ | StapleButter | 2018-12-14 | |
| | | | | | | | | | | | | | | | | picker to it. behavior under Windows will likely stay unchanged as the Windows file picker already does that. | |||
* | | | | avoid crash when the mic WAV couldn't be loaded | StapleButter | 2018-12-14 | |
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* | | | | fix possible overflow in wav resampling. now it doesn't shit itself when ↵ | StapleButter | 2018-12-14 | |
| | | | | | | | | | | | | | | | | loading large wavs. | |||
* | | | | fix some wav/mic bugs | StapleButter | 2018-12-14 | |
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* | | | | finalize microphone code (hooked to all settings etc) | StapleButter | 2018-12-14 | |
| | | | | | | | | | | | | | | | | also add volume setting | |||
* | | | | add file picker thing | StapleButter | 2018-12-14 | |
| | | | | | | | | | | | | | | | | I guess this part is done | |||
* | | | | actually save shit | StapleButter | 2018-12-14 | |
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* | | | | add dialog for audio settings, flesh it out | StapleButter | 2018-12-14 | |
| | | | | | | | | | | | | | | | | not functional yet tho | |||
* | | | | hook lid close/open to the actual hotkey system | StapleButter | 2018-12-14 | |
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* | | | | add hotkey config values. | StapleButter | 2018-12-14 | |
| | | | | | | | | | | | | | | | | | | | | duplicate DlgInputConfig so that it can also do hotkey config. also prevent from opening those config dialogs a billion times. | |||
* | | | | proof-of-concept code for closing/opening lid. | StapleButter | 2018-12-14 | |
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* | | | | libui/windows: cache ideal size for uiButton. | StapleButter | 2018-12-14 | |
| | | | | | | | | | | | | | | | | input dialog isn't abysmally slow anymore. | |||
* | | | | b0rp | StapleButter | 2018-12-14 | |
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* | | | | SPU: | StapleButter | 2018-12-14 | |
| | | | | | | | | | | | | | | | | | | | | * support channel repeat mode 3, behaves same as mode 1 (loops) * always clear channel buffers, so if channels 0-7 use format 3, they don't output old data over and over again (fixes #281) | |||
* | | | | 3D: in Z-buffering mode, margin for 'equal' depth test mode is +-0x200, not ↵ | StapleButter | 2018-12-13 | |
| | | | | | | | | | | | | | | | | | | | | | | | | +-0xFF fixes #274 | |||
* | | | | 2D: blending cases that bypass the BLDCNT first-target check (semitransp ↵ | StapleButter | 2018-12-13 | |
| | | | | | | | | | | | | | | | | | | | | | | | | sprite, 3D layer) also bypass the window 'color effect enable' check. fixes #299 | |||
* | | | | release audio devices properly | StapleButter | 2018-12-13 | |
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* | | | | * correct romlist.bin (Club Penguin Herbert's Revenge EUR uses 4K EEPROM, ↵ | StapleButter | 2018-12-13 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | not 64K) * support 32bit reads to POWCNT1 (and also POSTFLG) fixes #300 (insert sparta meme) | |||
* | | | | proof-of-concept code for feeding a WAV to microphone input. | StapleButter | 2018-12-13 | |
| | | | | | | | | | | | | | | | | this eventually needs a proper UI. | |||
* | | | | start work on NAND shito. | StapleButter | 2018-12-12 | |
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* | | | | add code to support GBA slot reads for later | StapleButter | 2018-12-12 | |
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* | | | | add ROM #3159 to romlist.bin | StapleButter | 2018-12-12 | |
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* | | | | preliminary microphone code. requires an actual microphone. resulting audio ↵ | StapleButter | 2018-12-12 | |
| | | | | | | | | | | | | | | | | is farty and blargy as fuck. | |||
* | | | | send console output to parent process's console. | StapleButter | 2018-12-12 | |
| | | | | | | | | | | | | | | | | this way Windows release builds can get console output if run from cmd.exe, just like under Linux | |||
* | | | | can't hurt to fix that, either, I guess | StapleButter | 2018-12-12 | |
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* | | | | zarg | StapleButter | 2018-12-12 | |
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* | | | | add nocashPrint type shit | StapleButter | 2018-12-12 | |
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* | | | | re-blarg. linux doesn't take \ you idiot | StapleButter | 2018-12-11 | |
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* | | | | blarg | StapleButter | 2018-12-11 | |
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* | | | | use melon_fopen_local() for romlist.bin. | StapleButter | 2018-12-11 | |
| | | | | | | | | | | | | | | | | bump version number up. | |||
* | | | | add missing shit to savestates. bump the version up. | StapleButter | 2018-12-11 | |
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* | | | | move config-file seeking code to its own thing. | StapleButter | 2018-12-11 | |
| | | | | | | | | | | | | | | | | | | | | look also into the same directory as melonDS. make it the preferred place for storing melonDS.ini. rewrite WinMain() wrapper. | |||
* | | | | (finally) axe trainwreck savetype-autodetect code. | StapleButter | 2018-12-11 | |
| | | | | | | | | | | | | | | | | | | | | pull that from ROM database. for now, assume EEPROM 64k if not found, or null for homebrew. | |||
* | | | | add code that searches into romlist.bin | StapleButter | 2018-12-11 | |
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* | | | | blarg. | StapleButter | 2018-12-11 | |
| | | | | | | | | | | | | | | | | also, calculate ROM CRC. | |||
* | | | | add CRC32 shit | StapleButter | 2018-12-11 | |
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* | | | | more sensible cache timings | StapleButter | 2018-12-11 | |
| | | | | | | | | | | | | | | | | (still a big fat hack) | |||
* | | | | Mario&Sonic doesn't like it when its code is running too fast; ↵ | StapleButter | 2018-12-11 | |
| | | | | | | | | | | | | | | | | dual-screen-3D shits itself big time | |||
* | | | | add back faster prefetch for ARM9 | StapleButter | 2018-12-11 | |
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* | | | | change where audio/joystick are inited, attempting to fix potential COM ↵ | StapleButter | 2018-12-11 | |
| | | | | | | | | | | | | | | | | initialize issues | |||
* | | | | finish the work on the main loop. finally fix all cases of desync I could ↵ | StapleButter | 2018-12-11 | |
| | | | | | | | | | | | | | | | | find. also add #ifdef'd debug code to check for desyncs. | |||
* | | | | temp commit | StapleButter | 2018-12-11 | |
| | | | | | | | | | | | | | | | | almost done killing ARM9/ARM7 desync, f |