diff options
author | StapleButter <thetotalworm@gmail.com> | 2018-12-15 00:32:57 +0100 |
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committer | GitHub <noreply@github.com> | 2018-12-15 00:32:57 +0100 |
commit | 8151fbc9535ec089a96697d9ba1b74da4fe8e023 (patch) | |
tree | ac2c6d8aadf0f596c4d6ac025f1b3d9a258cf508 | |
parent | d30043bc85954af0183eae2d2c3435d2132f418c (diff) | |
parent | a0c7ed568913d0bd76e58a5d30a5c0e2104b3403 (diff) |
Merge pull request #265 from Aqueminivan/fancy-readme
Changed the readme to make it look a little fancier
-rw-r--r-- | README.md | 27 |
1 files changed, 20 insertions, 7 deletions
@@ -1,10 +1,15 @@ -# melonDS - +<p align="center"><img src="https://raw.githubusercontent.com/StapleButter/melonDS/master/icon/melon_128x128.png"></p> +<h2 align="center"><b>melonDS</b></h2> +<p align="center"> +<a href="http://melonds.kuribo64.net/" alt="melonDS website"><img src="https://img.shields.io/badge/website-melonds.kuribo64.net-%2331352e.svg"></a> +<a href="http://melonds.kuribo64.net/downloads.php" alt="Release: 0.7"><img src="https://img.shields.io/badge/release-0.7-%235c913b.svg"></a> +<a href="https://www.gnu.org/licenses/gpl-3.0" alt="License: GPLv3"><img src="https://img.shields.io/badge/License-GPL%20v3-%23ff554d.svg"></a> +<a href="https://kiwiirc.com/client/irc.badnik.net/?nick=IRC-Source_?#melonds" alt="IRC channel: #melonds"><img src="https://img.shields.io/badge/IRC%20chat-%23melonds-%23dd2e44.svg"></a> +</p> DS emulator, sorta The goal is to do things right and fast, akin to blargSNES (but hopefully better). But also to, you know, have a fun challenge :) - -The source code is provided under the GPLv3 license. +<hr> ## How to use @@ -12,7 +17,7 @@ melonDS requires BIOS/firmware copies from a DS. Files required: * bios7.bin, 16KB: ARM7 BIOS * bios9.bin, 4KB: ARM9 BIOS * firmware.bin, 128/256/512KB: firmware - + Firmware boot requires a firmware dump from an original DS or DS Lite. DS firmwares dumped from a DSi or 3DS aren't bootable and only contain configuration data, thus they are only suitable when booting games directly. @@ -51,7 +56,7 @@ Build system is not set in stone. * support for rendering screens to separate windows * emulating some fancy addons * other non-core shit (debugger, graphics viewers, cheat crapo, etc) - + ### TODO LIST FOR LATER * hardware renderer for 3D (w/ upscaling and fancy shit) @@ -60,9 +65,17 @@ Build system is not set in stone. * big-endian compatibility (Wii, etc) * LCD refresh time (used by some games for blending effects) * any feature you can eventually ask for that isn't outright stupid - + ## Credits * Martin for GBAtek, a good piece of documentation * Cydrak for the extra 3D GPU research * All of you comrades who have been testing melonDS, reporting issues, suggesting shit, etc + +## License +[](http://www.gnu.org/licenses/gpl-3.0.en.html) + +melonDS is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. |