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melonDS
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modified version of melonDS used for school/vsr
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fix cleanup of libui objects when closing melonDS
StapleButter
2019-05-30
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OpenGL renderer: fix for Intel driver (doesn't like RGB8UI framebuffers)
StapleButter
2019-05-30
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Merge branch 'master' of https://github.com/Arisotura/melonDS
StapleButter
2019-05-28
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Merge pull request #414 from Nadia-h/patch-1
Arisotura
2019-05-27
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Remove useless BUILD_SDL2 option
Nadia Pedersen
2019-05-26
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Linux: start getting somewhere with the whole OpenGL shito
StapleButter
2019-05-28
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Merge pull request #412 from PoroCYon/master
Arisotura
2019-05-26
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apply tgsm's changes (see PR #411 )
PoroCYon
2019-05-26
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'port' libui GL stuff to Linux
PoroCYon
2019-05-26
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fix oudated CMake compile settings, add OpenGL dependency for Linux
PoroCYon
2019-05-26
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gfghfshdf
StapleButter
2019-05-25
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for config dialogs that reflect changes instantly, make behavior of window cl...
Arisotura
2019-05-25
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close any opened dialogs when closing the main window
Arisotura
2019-05-25
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* remove old 'threaded 3D' setting from emu settings dialog
Arisotura
2019-05-25
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Merge branch 'blackmagic'
Arisotura
2019-05-25
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fix possible crash
Arisotura
2019-05-25
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finalize the GL/software switch
Arisotura
2019-05-25
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simpler GPU-compositing. will make it easier to grab neighbor 2D/3D pixels in...
Arisotura
2019-05-25
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also support alpha-only fog
Arisotura
2019-05-25
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implement fog correctly
Arisotura
2019-05-25
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feeble, miserable little attempt at emulating fog
Arisotura
2019-05-25
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finish fixing shadows
Arisotura
2019-05-25
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fix shadow bugs
Arisotura
2019-05-25
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of course
Arisotura
2019-05-24
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fix more bugs
Arisotura
2019-05-24
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getting somewhere??
Arisotura
2019-05-24
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properly recreate window based on changes to either video output method or 3D...
Arisotura
2019-05-24
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more code botching
Arisotura
2019-05-24
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add API for getting/setting window size
Arisotura
2019-05-23
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botch the code
Arisotura
2019-05-23
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welp.
Arisotura
2019-05-21
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modify libui GL support so that it will be compatible with GTK
Arisotura
2019-05-21
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burp
Arisotura
2019-05-20
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remove reference to GL version 4.3 from filenames and namespaces
Arisotura
2019-05-20
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lower GL requirement of renderer itself to 3.1
Arisotura
2019-05-19
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properly clean up GL resources
Arisotura
2019-05-19
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make shadows work without relying on black magic.
Arisotura
2019-05-19
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botch more code
Arisotura
2019-05-19
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begin botching the code
Arisotura
2019-05-19
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finally fix shadows, mostly
Arisotura
2019-05-18
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'fix' shadows
Arisotura
2019-05-18
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also, do master brightness
Arisotura
2019-05-18
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woops
Arisotura
2019-05-18
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actually finish display capture in hardware-accel mode
Arisotura
2019-05-18
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start work on display capture
Arisotura
2019-05-17
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fix 3D doublebuffering
Arisotura
2019-05-17
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make screen shaders work with OpenGL 3.1
Arisotura
2019-05-17
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fix 3D on bottom screen
Arisotura
2019-05-16
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BAHAHAHHHH
Arisotura
2019-05-16
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BAHAHAHAHAHAHAHAA
Arisotura
2019-05-16
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