Commit message (Collapse) | Author | Age | ||
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* | | | Merge pull request #505 from Zettymaster/master | Arisotura | 2019-09-01 | |
|\ \ \ | | | | | | | | | Add warning message if romlist.bin is not found | |||
| * \ \ | Merge branch 'master' of https://github.com/Arisotura/melonDS | Lukas Wienke | 2019-08-19 | |
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| * | | | | add warning message if romlist.bin is not found | Lukas Wienke | 2019-08-15 | |
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| * | | | | add clion standatd dirs to .gitignore | Lukas Wienke | 2019-08-15 | |
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* | | | | Merge pull request #509 from Zapeth/master | Arisotura | 2019-09-01 | |
|\ \ \ \ | | | | | | | | | | | Fix cmake resource file compilation issues | |||
| * | | | | Fix glib-compile-resources path issues | Zapeth | 2019-08-28 | |
| | | | | | | | | | | | | | | | | | | | | Apparently double quotes are not stripped away for assigned arguments when parsing, which causes isses for paths that include spaces. | |||
| * | | | | Fix MinGW resource file compilation issues | Zapeth | 2019-08-25 | |
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* | | | | | Merge pull request #511 from tokumeiwokiboushimasu/master | Arisotura | 2019-09-01 | |
|\ \ \ \ \ | | | | | | | | | | | | | Fix build error on Fedora | |||
| * | | | | | Fix build error on Fedora | tokumeiwokiboushimasu | 2019-08-28 | |
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* | | | | | add VSync toggle | Arisotura | 2019-09-01 | |
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* | | | | | zerp | Arisotura | 2019-09-01 | |
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* | | | | | GPU2D: shape3 sprites are always 8x8 | Arisotura | 2019-09-01 | |
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* | | | | | more fixes to audio output | Arisotura | 2019-09-01 | |
| | | | | | | | | | | | | | | | | | | | | maybe by 2034 we'll finally get that shit going | |||
* | | | | | Merge branch 'master' of https://github.com/Arisotura/melonDS | Arisotura | 2019-08-29 | |
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| * | | | | Merge pull request #508 from xperia64/master | Arisotura | 2019-08-24 | |
| |\ \ \ \ | | |_|/ / | |/| | | | Fix division edge case | |||
| | * | | | Fix division edge case | xperia64 | 2019-08-24 | |
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* / / / | * new FPS limiter | Arisotura | 2019-08-29 | |
|/ / / | | | | | | | | | | | | | | | | * new audio output/sync method about fucking time | |||
* / / | my bad. | Arisotura | 2019-08-18 | |
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* | | GPU2D: | Arisotura | 2019-07-24 | |
| | | | | | | | | | | * implement reserved mode for bitmap sprites (not too interesting) * mask out DISPCNT bits that don't apply to the sub GPU | |||
* | | GPU2D: add 'prohibited' large BG sizes | Arisotura | 2019-07-24 | |
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* | | GPU2D: fill gaps in BG modes | Arisotura | 2019-07-24 | |
| | | | | | | | | | | * mode6 actually works on the sub GPU, albeit limited to 1/4 the full bitmap size due to having only 128K of VRAM * mode7 draws BG0, BG1 and sprites. no BG2/BG3. | |||
* | | GPU2D: forced-blank only disables BG/OBJ compositing (VRAM/FIFO display, ↵ | Arisotura | 2019-07-24 | |
| | | | | | | | | | | | | capture, master brightness still run) fixes #491 | |||
* | | fix potential out-of-bounds write | Arisotura | 2019-07-13 | |
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* | | start botching the FPS limiter | Arisotura | 2019-07-12 | |
| | | | | | | | | results in shitty audio because it's overflowing the buffer | |||
* | | don't allow modifier mappings in input config dialog, either | Arisotura | 2019-07-09 | |
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* | | input: don't check modifiers for regular input | Arisotura | 2019-07-09 | |
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* | | remove glBindImageTexture (4.2) | Arisotura | 2019-06-30 | |
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* | | fix 'shift by register' operands: always only take the lower 8 bits of the ↵ | Arisotura | 2019-06-27 | |
| | | | | | | | | | | | | register, fix handling for LSL/LSR >32 fixes #479 | |||
* | | HARK HARK HARK | Arisotura | 2019-06-25 | |
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* | | fix OpenGL deinit when closing emu | Arisotura | 2019-06-25 | |
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* | | remove stupid hack that caused more problems than it fixed | Arisotura | 2019-06-25 | |
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* | | libui/windows: backport fix for #471 | Arisotura | 2019-06-25 | |
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* | | raise kMaxIterationCycles to 64 | Arisotura | 2019-06-25 | |
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* | | fix bug when mapping a joystick axis control but no button | Arisotura | 2019-06-20 | |
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* | | OpenGL: disable vsync, atleast under Windows | Arisotura | 2019-06-20 | |
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* | | Merge branch 'master' of https://github.com/Arisotura/melonDS | Arisotura | 2019-06-20 | |
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| * \ | Merge pull request #456 from RSDuck/ogl-fb-fix | Arisotura | 2019-06-17 | |
| |\ \ | | | | | | | | | fix OGL renderer not working at all on some GPUs | |||
| | * | | fix OGL renderer not working at all on some GPUs | RSDuck | 2019-06-17 | |
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* / / | add 32bit writes to some IO ports. fixes #313 | Arisotura | 2019-06-20 | |
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| * | look for NAND nocash footer at the end of the file rather than using a ↵ | Arisotura | 2019-10-20 | |
| | | | | | | | | hardcoded offset. check whether the footer is present. | |||
| * | messing around | Arisotura | 2019-10-20 | |
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| * | Merge branch 'melonDSi' of https://github.com/Arisotura/melonDS into melonDSi | Arisotura | 2019-10-19 | |
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| | * | add DSi shit to cmakelists | StapleButter | 2019-10-16 | |
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| * | | * some fixes to SD controller support, make it clear that there is no SD ↵ | Arisotura | 2019-10-19 | |
| |/ | | | | | | | | | | | | | | | | | inserted, makes Flipnote work somewhat better * immediately clear AES busy flag when the block count is zero (occurs when loading DSi cart games) * implement NDMA start modes that have an old-DMA equivalent (except for GXFIFO mode) now it boots DSi carts! | |||
| * | don't auto-patch firmware touchscreen coordinates, atleast until we find out ↵ | Arisotura | 2019-10-15 | |
| | | | | | | | | whether that causes problems in DSi mode | |||
| * | * base for potentially re-encrypting modcrypt, doesn't seem to be required? ↵ | Arisotura | 2019-08-07 | |
| | | | | | | | | | | | | but can also serve to decrypt it * revise SD IRQ behavior (fixing potential hang when loading DS games) | |||
| * | guess after all we shouldn't send ACKs for nonexistant I2C devices | Arisotura | 2019-08-06 | |
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| * | camera: enough stub to pass firmware init | Arisotura | 2019-08-06 | |
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| * | lay base for camera shito | Arisotura | 2019-08-06 | |
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| * | * add old DS BIOSes and 04004000 BIOS-switch | Arisotura | 2019-08-05 | |
| | | | | | | | | | | fixes audio issues when running DS games * attempt adding other fun shit like dynamic RAM size, but that mostly went nowhere for now |