| Commit message (Expand) | Author | Age |
* | misc. things | StapleButter | 2017-05-09 |
* | fix lighting behavior with normals that overflow | StapleButter | 2017-05-03 |
* | 3D: attempt at fixing culling. players in Madden are no longer full of holes,... | StapleButter | 2017-05-03 |
* | more wifi work: timers and their IRQs | StapleButter | 2017-05-01 |
* | wifi: implement RAM access via the fancypants registers. allows Pictochat to ... | StapleButter | 2017-05-01 |
* | finalize CMake shit. | StapleButter | 2017-04-30 |
* | Merge branch 'master' of https://github.com/s1nka/melonDS | StapleButter | 2017-04-29 |
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| * | add CMake build system | s1nka | 2017-04-02 |
* | | implement xflip for bitmap sprites (fixes #32) | StapleButter | 2017-04-29 |
* | | fix Z-buffering. not really clean, and not perfectly accurate. | StapleButter | 2017-04-29 |
* | | fix texcoord-from-vertex mode. it works like for normals (1.0 = 1/16 texel) | StapleButter | 2017-04-28 |
* | | add 32bit write to DIVCNT and SQRTCNT | StapleButter | 2017-04-28 |
* | | only trigger cart DMA on the CPU for which the cart interface is enabled. | StapleButter | 2017-04-27 |
* | | set POSTFLG to 1 upon direct boot. fixes Pokémon White among others. | StapleButter | 2017-04-26 |
* | | fix display capture blending bugs. fancypants motion blur filters shouldn't l... | StapleButter | 2017-04-25 |
* | | tiny thing | StapleButter | 2017-04-25 |
* | | support 16bit access to the DMA fill regs | StapleButter | 2017-04-25 |
* | | better heuristic for Flash save type | StapleButter | 2017-04-25 |
* | | implement leading gap and 0x200-gap delays for ROM transfers | StapleButter | 2017-04-25 |
* | | misc optimizations | StapleButter | 2017-04-25 |
* | | Merge branch 'master' of https://github.com/StapleButter/melonDS | StapleButter | 2017-04-24 |
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| * | | version 0.2 | StapleButter | 2017-04-24 |
* | | | support 8-bit writes to the color effect registers | StapleButter | 2017-04-24 |
* | | | version 0.2 | StapleButter | 2017-04-24 |
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* | | implement 8bit reads to the joypad ports | StapleButter | 2017-04-24 |
* | | oh well | StapleButter | 2017-04-23 |
* | | a few attempts at optimization | StapleButter | 2017-04-23 |
* | | fix display capture. dumb bug of the year. | StapleButter | 2017-04-23 |
* | | fix shadow oddities | StapleButter | 2017-04-22 |
* | | attempt at shadows. they're still a bit weird tho. | StapleButter | 2017-04-22 |
* | | behavior for translucent pixels is preserved even when alphablending is disabled | StapleButter | 2017-04-22 |
* | | add support for polygon ID and conditional depth update for translucent pixels | StapleButter | 2017-04-22 |
* | | optimize the 3D renderer somewhat | StapleButter | 2017-04-21 |
* | | small optimizations to the 3D renderer | StapleButter | 2017-04-13 |
* | | hopefully fix the DMA bug without breaking everything this time. | StapleButter | 2017-04-13 |
* | | * decal texture blending | StapleButter | 2017-04-12 |
* | | make CPU freezes take place immediately. fixes RaymanRR2 backgrounds occasion... | StapleButter | 2017-04-12 |
* | | better wifi stub | StapleButter | 2017-04-12 |
* | | make ROM command handling accurate, remove gross DMA hack. | StapleButter | 2017-04-11 |
* | | fix addressing for tiny EEPROM. | StapleButter | 2017-04-11 |
* | | bypass first save command byte when it's zero. for Pokémon games. | StapleButter | 2017-04-10 |
* | | * always render normal BG/OBJ graphics (even if they're not getting displayed... | StapleButter | 2017-04-10 |
* | | some attempt at actually stubbing out wifi. except it won't fucking work. | StapleButter | 2017-04-10 |
* | | box test, pos test, vec test | StapleButter | 2017-04-09 |
* | | * more accurate flags (push/pop busy, test busy, vertex/poly overflow) | StapleButter | 2017-04-09 |
* | | * fix bug with 0-line tall windows (would be enabled for the whole screen) | StapleButter | 2017-04-09 |
* | | windows! | StapleButter | 2017-04-09 |
* | | * sound capture from left/right mixers | StapleButter | 2017-04-08 |
* | | * stub more wifi crap | StapleButter | 2017-04-07 |
* | | * PCM8, PCM16, ADPCM, white noise | StapleButter | 2017-04-07 |