diff options
Diffstat (limited to 'src/libui_sdl/libui/darwin/draw.m')
-rw-r--r-- | src/libui_sdl/libui/darwin/draw.m | 454 |
1 files changed, 0 insertions, 454 deletions
diff --git a/src/libui_sdl/libui/darwin/draw.m b/src/libui_sdl/libui/darwin/draw.m deleted file mode 100644 index 262ad3e..0000000 --- a/src/libui_sdl/libui/darwin/draw.m +++ /dev/null @@ -1,454 +0,0 @@ -// 6 september 2015 -#import "uipriv_darwin.h" - -struct uiDrawPath { - CGMutablePathRef path; - uiDrawFillMode fillMode; - BOOL ended; -}; - -uiDrawPath *uiDrawNewPath(uiDrawFillMode mode) -{ - uiDrawPath *p; - - p = uiNew(uiDrawPath); - p->path = CGPathCreateMutable(); - p->fillMode = mode; - return p; -} - -void uiDrawFreePath(uiDrawPath *p) -{ - CGPathRelease((CGPathRef) (p->path)); - uiFree(p); -} - -void uiDrawPathNewFigure(uiDrawPath *p, double x, double y) -{ - if (p->ended) - userbug("You cannot call uiDrawPathNewFigure() on a uiDrawPath that has already been ended. (path; %p)", p); - CGPathMoveToPoint(p->path, NULL, x, y); -} - -void uiDrawPathNewFigureWithArc(uiDrawPath *p, double xCenter, double yCenter, double radius, double startAngle, double sweep, int negative) -{ - double sinStart, cosStart; - double startx, starty; - - if (p->ended) - userbug("You cannot call uiDrawPathNewFigureWithArc() on a uiDrawPath that has already been ended. (path; %p)", p); - sinStart = sin(startAngle); - cosStart = cos(startAngle); - startx = xCenter + radius * cosStart; - starty = yCenter + radius * sinStart; - CGPathMoveToPoint(p->path, NULL, startx, starty); - uiDrawPathArcTo(p, xCenter, yCenter, radius, startAngle, sweep, negative); -} - -void uiDrawPathLineTo(uiDrawPath *p, double x, double y) -{ - // TODO refine this to require being in a path - if (p->ended) - implbug("attempt to add line to ended path in uiDrawPathLineTo()"); - CGPathAddLineToPoint(p->path, NULL, x, y); -} - -void uiDrawPathArcTo(uiDrawPath *p, double xCenter, double yCenter, double radius, double startAngle, double sweep, int negative) -{ - bool cw; - - // TODO likewise - if (p->ended) - implbug("attempt to add arc to ended path in uiDrawPathArcTo()"); - if (sweep > 2 * uiPi) - sweep = 2 * uiPi; - cw = false; - if (negative) - cw = true; - CGPathAddArc(p->path, NULL, - xCenter, yCenter, - radius, - startAngle, startAngle + sweep, - cw); -} - -void uiDrawPathBezierTo(uiDrawPath *p, double c1x, double c1y, double c2x, double c2y, double endX, double endY) -{ - // TODO likewise - if (p->ended) - implbug("attempt to add bezier to ended path in uiDrawPathBezierTo()"); - CGPathAddCurveToPoint(p->path, NULL, - c1x, c1y, - c2x, c2y, - endX, endY); -} - -void uiDrawPathCloseFigure(uiDrawPath *p) -{ - // TODO likewise - if (p->ended) - implbug("attempt to close figure of ended path in uiDrawPathCloseFigure()"); - CGPathCloseSubpath(p->path); -} - -void uiDrawPathAddRectangle(uiDrawPath *p, double x, double y, double width, double height) -{ - if (p->ended) - userbug("You cannot call uiDrawPathAddRectangle() on a uiDrawPath that has already been ended. (path; %p)", p); - CGPathAddRect(p->path, NULL, CGRectMake(x, y, width, height)); -} - -void uiDrawPathEnd(uiDrawPath *p) -{ - p->ended = TRUE; -} - -struct uiDrawContext { - CGContextRef c; - CGFloat height; // needed for text; see below -}; - -uiDrawContext *newContext(CGContextRef ctxt, CGFloat height) -{ - uiDrawContext *c; - - c = uiNew(uiDrawContext); - c->c = ctxt; - c->height = height; - return c; -} - -void freeContext(uiDrawContext *c) -{ - uiFree(c); -} - -// a stroke is identical to a fill of a stroked path -// we need to do this in order to stroke with a gradient; see http://stackoverflow.com/a/25034854/3408572 -// doing this for other brushes works too -void uiDrawStroke(uiDrawContext *c, uiDrawPath *path, uiDrawBrush *b, uiDrawStrokeParams *p) -{ - CGLineCap cap; - CGLineJoin join; - CGPathRef dashPath; - CGFloat *dashes; - size_t i; - uiDrawPath p2; - - if (!path->ended) - userbug("You cannot call uiDrawStroke() on a uiDrawPath that has not been ended. (path: %p)", path); - - switch (p->Cap) { - case uiDrawLineCapFlat: - cap = kCGLineCapButt; - break; - case uiDrawLineCapRound: - cap = kCGLineCapRound; - break; - case uiDrawLineCapSquare: - cap = kCGLineCapSquare; - break; - } - switch (p->Join) { - case uiDrawLineJoinMiter: - join = kCGLineJoinMiter; - break; - case uiDrawLineJoinRound: - join = kCGLineJoinRound; - break; - case uiDrawLineJoinBevel: - join = kCGLineJoinBevel; - break; - } - - // create a temporary path identical to the previous one - dashPath = (CGPathRef) path->path; - if (p->NumDashes != 0) { - dashes = (CGFloat *) uiAlloc(p->NumDashes * sizeof (CGFloat), "CGFloat[]"); - for (i = 0; i < p->NumDashes; i++) - dashes[i] = p->Dashes[i]; - dashPath = CGPathCreateCopyByDashingPath(path->path, - NULL, - p->DashPhase, - dashes, - p->NumDashes); - uiFree(dashes); - } - // the documentation is wrong: this produces a path suitable for calling CGPathCreateCopyByStrokingPath(), not for filling directly - // the cast is safe; we never modify the CGPathRef and always cast it back to a CGPathRef anyway - p2.path = (CGMutablePathRef) CGPathCreateCopyByStrokingPath(dashPath, - NULL, - p->Thickness, - cap, - join, - p->MiterLimit); - if (p->NumDashes != 0) - CGPathRelease(dashPath); - - // always draw stroke fills using the winding rule - // otherwise intersecting figures won't draw correctly - p2.fillMode = uiDrawFillModeWinding; - p2.ended = path->ended; - uiDrawFill(c, &p2, b); - // and clean up - CGPathRelease((CGPathRef) (p2.path)); -} - -// for a solid fill, we can merely have Core Graphics fill directly -static void fillSolid(CGContextRef ctxt, uiDrawPath *p, uiDrawBrush *b) -{ - // TODO this uses DeviceRGB; switch to sRGB - CGContextSetRGBFillColor(ctxt, b->R, b->G, b->B, b->A); - switch (p->fillMode) { - case uiDrawFillModeWinding: - CGContextFillPath(ctxt); - break; - case uiDrawFillModeAlternate: - CGContextEOFillPath(ctxt); - break; - } -} - -// for a gradient fill, we need to clip to the path and then draw the gradient -// see http://stackoverflow.com/a/25034854/3408572 -static void fillGradient(CGContextRef ctxt, uiDrawPath *p, uiDrawBrush *b) -{ - CGGradientRef gradient; - CGColorSpaceRef colorspace; - CGFloat *colors; - CGFloat *locations; - size_t i; - - // gradients need a color space - // for consistency with windows, use sRGB - colorspace = CGColorSpaceCreateWithName(kCGColorSpaceSRGB); - - // make the gradient - colors = uiAlloc(b->NumStops * 4 * sizeof (CGFloat), "CGFloat[]"); - locations = uiAlloc(b->NumStops * sizeof (CGFloat), "CGFloat[]"); - for (i = 0; i < b->NumStops; i++) { - colors[i * 4 + 0] = b->Stops[i].R; - colors[i * 4 + 1] = b->Stops[i].G; - colors[i * 4 + 2] = b->Stops[i].B; - colors[i * 4 + 3] = b->Stops[i].A; - locations[i] = b->Stops[i].Pos; - } - gradient = CGGradientCreateWithColorComponents(colorspace, colors, locations, b->NumStops); - uiFree(locations); - uiFree(colors); - - // because we're mucking with clipping, we need to save the graphics state and restore it later - CGContextSaveGState(ctxt); - - // clip - switch (p->fillMode) { - case uiDrawFillModeWinding: - CGContextClip(ctxt); - break; - case uiDrawFillModeAlternate: - CGContextEOClip(ctxt); - break; - } - - // draw the gradient - switch (b->Type) { - case uiDrawBrushTypeLinearGradient: - CGContextDrawLinearGradient(ctxt, - gradient, - CGPointMake(b->X0, b->Y0), - CGPointMake(b->X1, b->Y1), - kCGGradientDrawsBeforeStartLocation | kCGGradientDrawsAfterEndLocation); - break; - case uiDrawBrushTypeRadialGradient: - CGContextDrawRadialGradient(ctxt, - gradient, - CGPointMake(b->X0, b->Y0), - // make the start circle radius 0 to make it a point - 0, - CGPointMake(b->X1, b->Y1), - b->OuterRadius, - kCGGradientDrawsBeforeStartLocation | kCGGradientDrawsAfterEndLocation); - break; - } - - // and clean up - CGContextRestoreGState(ctxt); - CGGradientRelease(gradient); - CGColorSpaceRelease(colorspace); -} - -void uiDrawFill(uiDrawContext *c, uiDrawPath *path, uiDrawBrush *b) -{ - if (!path->ended) - userbug("You cannot call uiDrawStroke() on a uiDrawPath that has not been ended. (path: %p)", path); - CGContextAddPath(c->c, (CGPathRef) (path->path)); - switch (b->Type) { - case uiDrawBrushTypeSolid: - fillSolid(c->c, path, b); - return; - case uiDrawBrushTypeLinearGradient: - case uiDrawBrushTypeRadialGradient: - fillGradient(c->c, path, b); - return; -// case uiDrawBrushTypeImage: - // TODO - return; - } - userbug("Unknown brush type %d passed to uiDrawFill().", b->Type); -} - -static void m2c(uiDrawMatrix *m, CGAffineTransform *c) -{ - c->a = m->M11; - c->b = m->M12; - c->c = m->M21; - c->d = m->M22; - c->tx = m->M31; - c->ty = m->M32; -} - -static void c2m(CGAffineTransform *c, uiDrawMatrix *m) -{ - m->M11 = c->a; - m->M12 = c->b; - m->M21 = c->c; - m->M22 = c->d; - m->M31 = c->tx; - m->M32 = c->ty; -} - -void uiDrawMatrixTranslate(uiDrawMatrix *m, double x, double y) -{ - CGAffineTransform c; - - m2c(m, &c); - c = CGAffineTransformTranslate(c, x, y); - c2m(&c, m); -} - -void uiDrawMatrixScale(uiDrawMatrix *m, double xCenter, double yCenter, double x, double y) -{ - CGAffineTransform c; - double xt, yt; - - m2c(m, &c); - xt = x; - yt = y; - scaleCenter(xCenter, yCenter, &xt, &yt); - c = CGAffineTransformTranslate(c, xt, yt); - c = CGAffineTransformScale(c, x, y); - c = CGAffineTransformTranslate(c, -xt, -yt); - c2m(&c, m); -} - -void uiDrawMatrixRotate(uiDrawMatrix *m, double x, double y, double amount) -{ - CGAffineTransform c; - - m2c(m, &c); - c = CGAffineTransformTranslate(c, x, y); - c = CGAffineTransformRotate(c, amount); - c = CGAffineTransformTranslate(c, -x, -y); - c2m(&c, m); -} - -void uiDrawMatrixSkew(uiDrawMatrix *m, double x, double y, double xamount, double yamount) -{ - fallbackSkew(m, x, y, xamount, yamount); -} - -void uiDrawMatrixMultiply(uiDrawMatrix *dest, uiDrawMatrix *src) -{ - CGAffineTransform c; - CGAffineTransform d; - - m2c(dest, &c); - m2c(src, &d); - c = CGAffineTransformConcat(c, d); - c2m(&c, dest); -} - -// there is no test for invertibility; CGAffineTransformInvert() is merely documented as returning the matrix unchanged if it isn't invertible -// therefore, special care must be taken to catch matrices who are their own inverses -// TODO figure out which matrices these are and do so -int uiDrawMatrixInvertible(uiDrawMatrix *m) -{ - CGAffineTransform c, d; - - m2c(m, &c); - d = CGAffineTransformInvert(c); - return CGAffineTransformEqualToTransform(c, d) == false; -} - -int uiDrawMatrixInvert(uiDrawMatrix *m) -{ - CGAffineTransform c, d; - - m2c(m, &c); - d = CGAffineTransformInvert(c); - if (CGAffineTransformEqualToTransform(c, d)) - return 0; - c2m(&d, m); - return 1; -} - -void uiDrawMatrixTransformPoint(uiDrawMatrix *m, double *x, double *y) -{ - CGAffineTransform c; - CGPoint p; - - m2c(m, &c); - p = CGPointApplyAffineTransform(CGPointMake(*x, *y), c); - *x = p.x; - *y = p.y; -} - -void uiDrawMatrixTransformSize(uiDrawMatrix *m, double *x, double *y) -{ - CGAffineTransform c; - CGSize s; - - m2c(m, &c); - s = CGSizeApplyAffineTransform(CGSizeMake(*x, *y), c); - *x = s.width; - *y = s.height; -} - -void uiDrawTransform(uiDrawContext *c, uiDrawMatrix *m) -{ - CGAffineTransform cm; - - m2c(m, &cm); - CGContextConcatCTM(c->c, cm); -} - -void uiDrawClip(uiDrawContext *c, uiDrawPath *path) -{ - if (!path->ended) - userbug("You cannot call uiDrawCilp() on a uiDrawPath that has not been ended. (path: %p)", path); - CGContextAddPath(c->c, (CGPathRef) (path->path)); - switch (path->fillMode) { - case uiDrawFillModeWinding: - CGContextClip(c->c); - break; - case uiDrawFillModeAlternate: - CGContextEOClip(c->c); - break; - } -} - -// TODO figure out what besides transforms these save/restore on all platforms -void uiDrawSave(uiDrawContext *c) -{ - CGContextSaveGState(c->c); -} - -void uiDrawRestore(uiDrawContext *c) -{ - CGContextRestoreGState(c->c); -} - -void uiDrawText(uiDrawContext *c, double x, double y, uiDrawTextLayout *layout) -{ - doDrawText(c->c, c->height, x, y, layout); -} |