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-rw-r--r--src/GPU3D_OpenGL.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/GPU3D_OpenGL.h b/src/GPU3D_OpenGL.h
index 63ee8de..286d9f5 100644
--- a/src/GPU3D_OpenGL.h
+++ b/src/GPU3D_OpenGL.h
@@ -80,12 +80,12 @@ private:
bool BuildRenderShader(u32 flags, const char* vs, const char* fs);
void UseRenderShader(u32 flags);
- void SetupPolygon(RendererPolygon* rp, Polygon* polygon);
- u32* SetupVertex(Polygon* poly, int vid, Vertex* vtx, u32 vtxattr, u32* vptr);
+ void SetupPolygon(RendererPolygon* rp, Polygon* polygon) const;
+ u32* SetupVertex(const Polygon* poly, int vid, const Vertex* vtx, u32 vtxattr, u32* vptr) const;
void BuildPolygons(RendererPolygon* polygons, int npolys);
- int RenderSinglePolygon(int i);
- int RenderPolygonBatch(int i);
- int RenderPolygonEdgeBatch(int i);
+ int RenderSinglePolygon(int i) const;
+ int RenderPolygonBatch(int i) const;
+ int RenderPolygonEdgeBatch(int i) const;
void RenderSceneChunk(int y, int h);
enum