diff options
| author | Arisotura <thetotalworm@gmail.com> | 2019-06-09 19:53:28 +0200 | 
|---|---|---|
| committer | Arisotura <thetotalworm@gmail.com> | 2019-06-09 19:53:28 +0200 | 
| commit | c056dfe509f5c28fa934320007e57278a887305f (patch) | |
| tree | dbc512f26fe7562a0019cb4236048eec97099578 /src | |
| parent | 086354a42014488e8b97d71d7ed2bf7649ab33ed (diff) | |
fix fog alpha
Diffstat (limited to 'src')
| -rw-r--r-- | src/GPU3D_OpenGL.cpp | 7 | 
1 files changed, 5 insertions, 2 deletions
diff --git a/src/GPU3D_OpenGL.cpp b/src/GPU3D_OpenGL.cpp index b334ffc..6aaaaec 100644 --- a/src/GPU3D_OpenGL.cpp +++ b/src/GPU3D_OpenGL.cpp @@ -735,6 +735,8 @@ void RenderSceneChunk(int y, int h)      }      glEnable(GL_BLEND); +    glBlendEquationSeparate(GL_FUNC_ADD, GL_MAX); +      if (RenderDispCnt & (1<<3))          glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE);      else @@ -923,6 +925,9 @@ void RenderSceneChunk(int y, int h)          glColorMaski(0, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);          glColorMaski(1, GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); +        glEnable(GL_BLEND); +        glBlendEquationSeparate(GL_FUNC_ADD, GL_FUNC_ADD); +          glDepthFunc(GL_ALWAYS);          glDepthMask(GL_FALSE);          glStencilFunc(GL_ALWAYS, 0, 0); @@ -944,7 +949,6 @@ void RenderSceneChunk(int y, int h)              glUseProgram(FinalPassEdgeShader[2]); -            glEnable(GL_BLEND);              glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ZERO, GL_ONE);              glDrawArrays(GL_TRIANGLES, 0, 2*3); @@ -956,7 +960,6 @@ void RenderSceneChunk(int y, int h)              glUseProgram(FinalPassFogShader[2]); -            glEnable(GL_BLEND);              if (RenderDispCnt & (1<<6))                  glBlendFuncSeparate(GL_ZERO, GL_ONE, GL_CONSTANT_COLOR, GL_ONE_MINUS_SRC_ALPHA);              else  |