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authorArisotura <thetotalworm@gmail.com>2019-05-12 15:01:40 +0200
committerArisotura <thetotalworm@gmail.com>2019-05-12 15:01:40 +0200
commitc88981b5892ed3faf7cd19302c398debe27d94ed (patch)
treec6cf9164ff072c6a2b7a5908a5d394d4dc2cab85 /src/libui_sdl/DlgVideoSettings.cpp
parent939a37638995a2f4504400c7b365aacf66536473 (diff)
split framebuffer.
setup doublebuffering inside GPU.cpp. avoid copying a whole framebuffer every frame. better performance at higher res.
Diffstat (limited to 'src/libui_sdl/DlgVideoSettings.cpp')
-rw-r--r--src/libui_sdl/DlgVideoSettings.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/libui_sdl/DlgVideoSettings.cpp b/src/libui_sdl/DlgVideoSettings.cpp
index ed33cb5..b6544ed 100644
--- a/src/libui_sdl/DlgVideoSettings.cpp
+++ b/src/libui_sdl/DlgVideoSettings.cpp
@@ -160,7 +160,7 @@ void Open()
uiRadioButtons* rbApplyScalingTo = uiNewRadioButtons();
uiRadioButtonsAppend(rbApplyScalingTo, "Both screens");
- uiRadioButtonsAppend(rbApplyScalingTo, "Emphasized screen");
+ uiRadioButtonsAppend(rbApplyScalingTo, "Emphasized screen (see 'Screen sizing')");
uiRadioButtonsAppend(rbApplyScalingTo, "Top screen");
uiRadioButtonsAppend(rbApplyScalingTo, "Bottom screen");
uiBoxAppend(in_ctrl, uiControl(rbApplyScalingTo), 0);