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authorJesse Talavera-Greenberg <jesse@jesse.tg>2023-11-25 12:32:09 -0500
committerGitHub <noreply@github.com>2023-11-25 18:32:09 +0100
commit346dd4006ea1283136095d5c43f602324a095092 (patch)
treeedf04631782bbfcdb48eac79b79aebb11b40f479 /src/frontend/duckstation/gl/context.h
parent651b0f680c4531558990a5beb0e638968009dc51 (diff)
Move all core types into namespaces (#1886)
* Reorganize namespaces - Most types are now moved into the `melonDS` namespace - Only good chance to do this for a while, since a big refactor is next * Fix the build
Diffstat (limited to 'src/frontend/duckstation/gl/context.h')
-rw-r--r--src/frontend/duckstation/gl/context.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/frontend/duckstation/gl/context.h b/src/frontend/duckstation/gl/context.h
index 41d8a2c..06e0bc5 100644
--- a/src/frontend/duckstation/gl/context.h
+++ b/src/frontend/duckstation/gl/context.h
@@ -6,6 +6,7 @@
#include <vector>
namespace GL {
+using namespace melonDS;
class Context
{
public: