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authorArisotura <thetotalworm@gmail.com>2019-04-01 04:50:48 +0200
committerArisotura <thetotalworm@gmail.com>2019-04-01 04:50:48 +0200
commit1f13d9ce80c0cd5e94ba883ff6bb30c95d48a48a (patch)
tree88ba77ce41be20b0f726897411974560de122862 /src/GPU3D_OpenGL43.cpp
parent2d0d501d1ffe972dcc0a8879b95aaed9328650c7 (diff)
* move GL init to main thread
* fix potential bug causing the screen bitmap to be created twice
Diffstat (limited to 'src/GPU3D_OpenGL43.cpp')
-rw-r--r--src/GPU3D_OpenGL43.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/GPU3D_OpenGL43.cpp b/src/GPU3D_OpenGL43.cpp
index 58539fa..ea8bbd7 100644
--- a/src/GPU3D_OpenGL43.cpp
+++ b/src/GPU3D_OpenGL43.cpp
@@ -53,7 +53,7 @@ bool InitGLExtensions()
{
#define LOADPROC(type, name) \
name = (PFN##type##PROC)Platform::GL_GetProcAddress(#name); \
- if (!name) return false;
+ if (!name) { printf("OpenGL: " #name " not found\n"); return false; }
LOADPROC(GLGENFRAMEBUFFERS, glGenFramebuffers);
LOADPROC(GLDELETEFRAMEBUFFERS, glDeleteFramebuffers);