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authorWaluigiWare64 <68647953+WaluigiWare64@users.noreply.github.com>2021-01-03 15:53:23 +0000
committerGitHub <noreply@github.com>2021-01-03 15:53:23 +0000
commit83648f2d3109bf16ac6f2317ab772803af11f482 (patch)
treee8207c55c4ae052ba07713892e998ab9050e9301 /src/GPU3D.h
parentf070eafce473c49979cfe8ec1d2dd65de9084884 (diff)
parentcb58a422ac59f40825f7a7c2e9b75237eb04637d (diff)
Merge branch 'master' into feature/zip-support
Diffstat (limited to 'src/GPU3D.h')
-rw-r--r--src/GPU3D.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/GPU3D.h b/src/GPU3D.h
index 69b67fa..62fe92c 100644
--- a/src/GPU3D.h
+++ b/src/GPU3D.h
@@ -25,7 +25,7 @@
namespace GPU3D
{
-typedef struct
+struct Vertex
{
s32 Position[4];
s32 Color[3];
@@ -43,9 +43,9 @@ typedef struct
// TODO maybe: hi-res color? (that survives clipping)
s32 HiresPosition[2];
-} Vertex;
+};
-typedef struct
+struct Polygon
{
Vertex* Vertices[10];
u32 NumVertices;
@@ -74,7 +74,7 @@ typedef struct
u32 SortKey;
-} Polygon;
+};
extern u32 RenderDispCnt;
extern u8 RenderAlphaRef;