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authorRSDuck <rsduck@users.noreply.github.com>2020-09-30 23:58:42 +0200
committerRSDuck <rsduck@users.noreply.github.com>2020-10-01 00:01:05 +0200
commit697730240394cd9fedcf7924f29ffa625fc784fd (patch)
tree561943f062c9b9a194c66fadad37b175a509b149 /src/GPU3D.cpp
parent4b705556bcd3eabaff608ab06b24765472745c21 (diff)
make OpenGL renderer a build option
mostly meant for the Switch port
Diffstat (limited to 'src/GPU3D.cpp')
-rw-r--r--src/GPU3D.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/GPU3D.cpp b/src/GPU3D.cpp
index 5ccacf4..74debfe 100644
--- a/src/GPU3D.cpp
+++ b/src/GPU3D.cpp
@@ -2528,13 +2528,19 @@ void VBlank()
void VCount215()
{
if (GPU::Renderer == 0) SoftRenderer::RenderFrame();
+#ifdef OGLRENDERER_ENABLED
else GLRenderer::RenderFrame();
+#endif
}
u32* GetLine(int line)
{
if (GPU::Renderer == 0) return SoftRenderer::GetLine(line);
+#ifdef OGLRENDERER_ENABLED
else return GLRenderer::GetLine(line);
+#else
+ return NULL;
+#endif
}