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author | Jesse Talavera <jesse@jesse.tg> | 2023-12-12 05:07:22 -0500 |
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committer | GitHub <noreply@github.com> | 2023-12-12 11:07:22 +0100 |
commit | 9bfc9c08ffe88de4b54734d6fd03182c0a51e181 (patch) | |
tree | 28a9177f377f6ab85f9aabc54c3a523fd7d610ff /src/GPU2D_Soft.cpp | |
parent | 2cba2e783a2ef3a83b7d8bf0cb6e42a6298edbf6 (diff) |
Sprinkle `const` around where appropriate (#1909)
* Sprinkle `const` around where appropriate
- This will make it easier to use `NDS` objects in `const` contexts (e.g. `const` parameters or methods)
* Remove the `const` qualifier on `DSi_DSP::DSPRead16`
- MMIO reads can be non-pure, so this may not be `const` in the future
Diffstat (limited to 'src/GPU2D_Soft.cpp')
-rw-r--r-- | src/GPU2D_Soft.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/GPU2D_Soft.cpp b/src/GPU2D_Soft.cpp index 6d0252c..e01d366 100644 --- a/src/GPU2D_Soft.cpp +++ b/src/GPU2D_Soft.cpp @@ -30,7 +30,7 @@ SoftRenderer::SoftRenderer(melonDS::GPU& gpu) // mosaic table is initialized at compile-time } -u32 SoftRenderer::ColorComposite(int i, u32 val1, u32 val2) +u32 SoftRenderer::ColorComposite(int i, u32 val1, u32 val2) const { u32 coloreffect = 0; u32 eva, evb; |