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DS_TILE_SIZE = 8
TILE_BYTES = 32 # tiles are stored in 32 bytes chunks
TILES_HORIZONTAL = 32
PICTOCHAT_PALETTE = (
(0xff, 0xff, 0xff),
(0x00, 0x00, 0x00),
(0xd3, 0xcb, 0xc3),
(0xeb, 0x00, 0xeb),
(0xfb, 0x00, 0x8a),
(0xfb, 0x00, 0x28),
(0xfb, 0x49, 0x00),
(0xfb, 0xa2, 0x00),
(0xe3, 0xf3, 0x00),
(0x82, 0xfb, 0x00),
(0x10, 0xfb, 0x20),
(0x00, 0xfb, 0xba),
(0x00, 0xc3, 0xfb),
(0x00, 0x79, 0xfb),
(0x00, 0x30, 0xfb),
(0x28, 0x00, 0xfb),
)
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