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authorlonkaars <loek@pipeframe.xyz>2024-04-29 18:40:03 +0200
committerlonkaars <loek@pipeframe.xyz>2024-04-29 18:40:03 +0200
commit8f33d9c9a7c95f17c480782fee3b5e405d41a79c (patch)
treec3898b34563d5225d6027e4b6138c16e1172534d /docs
parent8934da54f4bf6101ae03cdc9ef4644d9d26297f3 (diff)
WIP wireshark dissector
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diff --git a/docs/notes.md b/docs/notes.md
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@@ -72,9 +72,19 @@ sufficiently advanced local multiplayer emulation.
- windows only
+ very advanced debugger
-[note]: <> (interesting links)
-
[toolchaingenericds]: https://bitbucket.org/Coto88/toolchaingenericds/src/master/
[nogba]: https://problemkaputt.de/gba.htm
[melonds]: https://melonds.kuribo64.net/
[desmume]: https://desmume.org/
+
+## MelonDS hacking
+
+source: <https://git.pipeframe.xyz/fork/melonDS>
+
+### Findings
+
+- melonDS @ Config > Wifi settings "Local multiplayer features do not use the same network protocols as online play"
+- comment @ src/Wifi.cpp:46 "multiplayer host TX sequence"
+- references to `RFTransfer_Type{2,3}` @ <https://www.problemkaputt.de/gbatek.htm#dswifirfchip>
+- nintendo ds ni-fi protocol @ <https://web.archive.org/web/20090202194241/http://masscat.afraid.org/ninds/proto_info.php>
+