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+ Documents
+ Research Document
+ Continue adding research information
+ Project plan
+ -
+ document standard
+ Add updates when needed
+ requirement
+ -
+ design document
+ -
+ Git
+ Code standard
+ Add updates when needed
+ add doxygen code comments
+ Environments
+ -
+ Research
+ [closed] start research gameloop + eventmanager
+ start research resource manager POC move some functionality
+ start research renderer
+ start research scripting
+ start research debugging/profiling
+ start research gameobject
+ start research physics Starting POC
+ Discussed functional phiscics requirements
+ start research ecs (showed poc design must change asked customer if design can change)
+ start research particels
+ Design
+ discussed class diagram
+ one instance of rigidbody and collider
+ Gameobject is not the owner of the component but the manager is
+ and one component type per gameobject.
+ Functions within a model can they change?
+ Adding design audio
+ Adding design resource manager
+ Adding design gameloop + eventmanager
+ Product
+ Creating 3rd party tool facade audio
+ class diagram to c++ will wait until some design changes
+ Test
+ Add unit test for audio
+
+
+
+
+