diff options
author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-22 12:21:05 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-22 12:21:05 +0100 |
commit | 6839e97619fcb59ecb42c5df77cee931a6949c3f (patch) | |
tree | 71b03e44e10afe0cee818078a6ff7ce1ef6ebe52 /time.txt | |
parent | af0e82408de9ec590d11f55eda9c418f0506e713 (diff) | |
parent | b18678786dd852801c0379cb1a59ee2452ce6bfa (diff) |
Merge branch 'master' into niels/time-update
Diffstat (limited to 'time.txt')
-rw-r--r-- | time.txt | 72 |
1 files changed, 69 insertions, 3 deletions
@@ -130,6 +130,30 @@ loek: 2024-11-13 25m review :: PR review (merge #29 + update #26) loek: 2024-11-14 55m project meeting loek: 2024-11-14 5h45m implementation :: audio system loek: 2024-11-15 2h30m project meeting +loek: 2024-11-15 55m tech support (Jaro w/ event manager & scripts) +loek: 2024-11-15 10m tooling :: repository (change default column width) +loek: 2024-11-15 10m review :: PR review (#36) +loek: 2024-11-15 2h review :: PR review (#26) +loek: 2024-11-16 1h40m review :: PR review (#26) +loek: 2024-11-18 1h15m project meeting +loek: 2024-11-18 20m review :: PR review (#38) +loek: 2024-11-18 55m implementation :: split branch into separate PR (#39) +loek: 2024-11-19 40m review :: PR review (#38) +loek: 2024-11-19 40m implementation :: audio system +loek: 2024-11-19 1h25m docs :: user documentation +loek: 2024-11-19 50m chores +loek: 2024-11-19 2h50m project meeting +loek: 2024-11-19 1h15m review :: PR review (#34) +loek: 2024-11-20 15m tech support (w/ jaro) +loek: 2024-11-20 1h55m review :: PR review (#38, #39, #43) +loek: 2024-11-20 1h implementation :: unit tests (ValueBroker, Proxy & DB) +loek: 2024-11-20 2h15m implementation :: unit tests (collision test / event manager) +loek: 2024-11-20 35m docs :: doxygen +loek: 2024-11-20 2h review :: PR review (#34 + update Script class) +loek: 2024-11-21 40m implementation :: script (more utilities) +loek: 2024-11-21 50m review :: PR review (#39, #43 and #47) +loek: 2024-11-21 15m review :: PR review (merge #39 + update #47) +loek: 2024-11-21 30m review :: PR review (#47, #48) max: 2024-09-02 1h project kickoff max: 2024-09-02 45m first project meeting @@ -221,6 +245,27 @@ max: 2024-11-12 40m eighteent project meeting max: 2024-11-13 2h50m reviewing Loek's big cleanup max: 2024-11-13 1h40m reviewing Jaro's particle PR max: 2024-11-12 3h50m second review of Loek's big cleanup +max: 2024-11-14 1h15m ninetheenth project meeting +max: 2024-11-15 1h30m seventh project lesson +max: 2024-11-15 1h twentheenth project meeting +max: 2024-11-15 30m extended code standard +max: 2024-11-16 4h third review of Loek's big cleanup +max: 2024-11-16 1h30m fourth review of Loek's big cleanup +max: 2024-11-18 1h30m twenty-first project meeting +max: 2024-11-18 30m prepare PowerPoint for project lesson +max: 2024-11-19 1h50m reviewing Niels's game-units to pixels PR +max: 2024-11-19 1h eight project lesson +max: 2024-11-19 1h50m twenty-second project meeting +max: 2024-11-20 1h30m reviewing Loek's util PR +max: 2024-11-20 1h40m creating unit tests for ECS and Scenes +max: 2024-11-20 45m added Doxygen user-documentation +max: 2024-11-21 1h30m adjusting Doxygen PR according to feedback +max: 2024-11-21 1h installing WhereAmI and checking PR +max: 2024-11-21 1h reviewing Loek's util PR +max: 2024-11-21 1h45m making Vector2 templated and making tests +max: 2024-11-22 40m improving Vector2 after feedback +max: 2024-11-22 1h20m replaced reference by OptionalRef in Scene +max: 2024-11-22 1h40m implemented presistent objects in ComponentManager wouter: 2024-09-02 1h project meeting :: project kickoff wouter: 2024-09-02 45m project meeting @@ -281,8 +326,16 @@ wouter: 2024-11-07 1h gameloop working and worked on feedback wouter: 2024-11-07 1h discussing eventManager improvements with loek wouter: 2024-11-07 15m reviewing pull request #16 saveManager wouter: 2024-11-07 4h working on eventManager improvements - - +wouter: 2024-11-08 4h working on loopManager feedback +wouter: 2024-11-11 4h finishing up loopManager +wouter: 2024-11-11 4h working on eventManager +wouter: 2024-11-12 4h working on eventManager +wouter: 2024-11-12 45m reviewing particle system PR #29 +wouter: 2024-11-12 35m project meeting +wouter: 2024-11-13 4h testing eventManager using example + fixing code standard +wouter: 2024-11-13 3h starting with inputSystem +wouter: 2024-11-14 55m project meeting +wouter: 2024-11-16 3h implementing feedback and improving eventManager niels: 2024-09-02 1h project meeting :: project kickoff niels: 2024-09-02 45m project meeting @@ -354,7 +407,7 @@ niels: 2024-11-8 50m Project meeting niels: 2024-11-8 3h30m adjusted the RenderSystem,Animator,AnimatorSystem,Sprite,Texture, Camera. to code-style niels: 2024-11-8 3h Integrated the feedback from pullrequest. niels: 2024-11-11 30m Adjusted rendering example -niels: 2024-11-11 3h30m rendering particle +niels: 2024-11-11 3h30m rendering particle niels: 2024-11-12 40m project meeting niels: 2024-11-12 1h adjusted rendering and texture so that gameObject can have multiple sprite components niels: 2024-11-12 20m merge master into rendering_particle branch @@ -470,5 +523,18 @@ jaro: 2024-11-7 2h physics code standard and particle system jaro: 2024-11-8 2h project meeting jaro: 2024-11-8 2h installing environment and feedback. jaro: 2024-11-8 2h installing environment. +jaro: 2024-11-8 3h fixing dependency issues and updated environment. +jaro: 2024-11-10 3h30m finished Particle system and unit tests. +jaro: 2024-11-10 1h30m code correct particle and collision system (box box). +jaro: 2024-11-10 1h collision system circle circle. +jaro: 2024-11-11 3h feedback particle system and collision system (box square). +jaro: 2024-11-12 2h collision system +jaro: 2024-11-13 1h giving feedback pr +jaro: 2024-11-14 1h30m project meeting +jaro: 2024-11-14 4h15m collision system all collision and improved functions. +jaro: 2024-11-15 1h30m project lesson +jaro: 2024-11-15 1h project meeting +jaro: 2024-11-15 2h30m collision system unit test and integration scripts. +jaro: 2024-11-17 5h collision system static handeler and bouncing ball game. # vim:ft=cfg |