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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-08 14:15:01 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-08 14:15:01 +0100
commit6c4903b373257e6a5a91640e9adfa4aa9b72bf5f (patch)
treef9c521c047aeeed82a926f9cf28e962c13336053 /notulen
parent2b0ca6d57aea67e95a63e342a13efab0eee4c232 (diff)
parentc0995c92526fdeadc3ee337322d347cd606e20da (diff)
Merge branch 'jaro/time-update' of github.com:lonkaars/crepe-docs
Diffstat (limited to 'notulen')
-rw-r--r--notulen/wk10-1.txt9
1 files changed, 5 insertions, 4 deletions
diff --git a/notulen/wk10-1.txt b/notulen/wk10-1.txt
index 95dfba9..c5afdfc 100644
--- a/notulen/wk10-1.txt
+++ b/notulen/wk10-1.txt
@@ -18,11 +18,12 @@
Research (POC)
-
Design
- Adding design asset class -> niels
- Adding design resource holder -> niels
- How does a game designer make a scene?
+ [closed] Adding design asset class -> niels
+ [closed] Adding design resource holder -> niels
+ [closed] How does a game designer make a scene?
Product
- see miro
+ see miro for tickets.
+ what needs to be a singeton?
Test
unit tests?
Question Bob