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author | Max-001 <80035972+Max-001@users.noreply.github.com> | 2024-11-05 11:33:16 +0100 |
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committer | Max-001 <80035972+Max-001@users.noreply.github.com> | 2024-11-05 11:33:16 +0100 |
commit | 65fd4db4aead74c0bb28c8f099522536d5ce5f6c (patch) | |
tree | 7f9a7510b18e8eefbcd7129cf987c9f3f3b69e34 /img/gameloop-flow.puml | |
parent | 8fd4ebc33c2eba64e6be15c750ae8a821b72fd36 (diff) | |
parent | e696e7a6ac438c4af2e3d597c12950ad72b88520 (diff) |
Merge branch 'master' of https://github.com/lonkaars/crepe-docs into max/time
Diffstat (limited to 'img/gameloop-flow.puml')
-rw-r--r-- | img/gameloop-flow.puml | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/img/gameloop-flow.puml b/img/gameloop-flow.puml new file mode 100644 index 0000000..e75ea42 --- /dev/null +++ b/img/gameloop-flow.puml @@ -0,0 +1,26 @@ +@startuml +!include theme.ipuml +start + +:Initialize LoopManager; +:Start LoopTimer; + +repeat + :Update LoopTimer; + :Check for Events; + :Process Input; + + while (Lag >= Fixed Delta Time?) is (yes) + :Perform Fixed Update; + :Advance Fixed Update; + endwhile + + :Perform Normal Update; + :Render Frame; + +repeat while (Game Running?) + +:Game exit logic; + +stop +@enduml |