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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-03 00:22:58 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-03 00:22:58 +0100 |
commit | 07f40f3dc1ef4655844e312ba69be3fbebec51b7 (patch) | |
tree | 4ebc5e65290cace95cac5dabe5cfe8f5a5d4a95a /img/gameloop-class.puml | |
parent | 3007b3677ae6a0752a9d1fb136d6ea84c1b6d555 (diff) | |
parent | 0bed01a4e2e820b8974207145cd2eb3430864ad7 (diff) |
merge #49
Diffstat (limited to 'img/gameloop-class.puml')
-rw-r--r-- | img/gameloop-class.puml | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/img/gameloop-class.puml b/img/gameloop-class.puml new file mode 100644 index 0000000..e66b7d8 --- /dev/null +++ b/img/gameloop-class.puml @@ -0,0 +1,37 @@ +@startuml +!include theme.ipuml +class LoopManager { + +static LoopManager& getInstance() + + +void loop() + +void setup() + -void render() + -void processInput() + -void fixedUpdate() + -void update() + -bool gameRunning + -LoopManager() +} + +class LoopTimer { + +static LoopTimer& getInstance() + +void start() + +void update() + +float getLag() + +float getFixedDeltaTime() + +void advanceFixedUpdate() + +void enforceFrameRate() + +float getDeltaTime() + -float lag + -float fixedDeltaTime + -float deltaTime +} + +LoopManager --> LoopTimer : uses +LoopManager : loop() +LoopManager : |-- processInput() +LoopManager : |-- fixedUpdate() +LoopManager : |-- update() +LoopManager : |-- render() +' TODO: what is this supposed to be? +@enduml |