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authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-18 14:48:22 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-18 14:48:22 +0200
commiteb9e756b5f5435c0892e411576d5206b3f6f8f74 (patch)
tree08a01a6c2911beeba46f3463c8905c931eb160d9 /design.tex
parent69f8fcfb593641174b3a83049ad4acc1abf1a102 (diff)
move audio research to audio design
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@@ -122,9 +122,47 @@ contains the following classes:\noparbreak
\subsection{Audio}
-\subsubsection{Library}
+Since writing a custom real-time audio mixing engine is outside the scope of this
+project\mref and C++ does not provide a built-in cross-platform audio \gls{api}, the
+audio system inside the cr\^epe engine is implemented as a fa\c{c}ade around an
+existing audio library.
+
+\subsubsection{Libraries}
+\label{sec:audio:libs}
+
+This subsection compares various standalone audio libraries for suitability. After
+searching for libraries (search terms: `dynamic/adaptive audio', `real-time audio',
+`audio library', `game audio engine'), several libraries were found. These libraries
+were checked against the audio engine requirements \autocite{crepe:requirements} and
+then tested by writing the same benchmark-style \gls{poc} using the remaining
+qualifying libraries:\noparbreak
+\begin{enumerate}
+ \item Load a background track (Ogg Vorbis)
+ \item Load three short samples (WAV)
+ \item Start the background track
+ \item Play each sample sequentially while pausing and resuming the background track
+ \item Play all samples simultaniously
+ \item Stop all audio and exit
+\end{enumerate}
+
+Of these libraries the following were determined to be unsuitable for use in this
+project:\noparbreak
+\begin{description}
+ \item[FMOD \autocite{lib:fmod}] Is proprietary (violates \cref{req:lib:license}).
+ \item[PortAudio \autocite{lib:portaudio}] Does not handle mixing.
+ \item[miniaudio \autocite{lib:miniaudio}] Tested by implementing a \gls{poc}, but
+ dropped due to very limited codec support (WAV, MP3 and FLAC only); Also does not
+ have an \gls{api} reference (only programming manual).
+ \item[YSE \autocite{lib:yse}] Attempted to write \gls{poc}, but CMake configuration
+ in repository is broken; This project seems to have been abandoned.
+\end{description}
-\subsubsection{Fa\c{c}ade}
+The only library that remained after these tests is SoLoud \autocite{lib:soloud}. It
+is Zlib/LibPng licensed and provides a high-level object-oriented C++ \gls{api}.
+\Cref{sec:audio:architecture} describes the fa\c{c}ade written for this library.
+
+\subsubsection{Architecture}
+\label{sec:audio:architecture}
\Cref{fig:class-audio-facade} shows a class diagram of the audio fa\c{c}ade. It
contains the following classes: