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set(GAME_HEADERS
AquariumSubScene.h
BackgroundSubScene.h
ForestSubScene.h
HallwaySubScene.h
StartSubScene.h
GameScene.h
PlayerSubScene.h
PlayerScript.h
)
set(GAME_SOURCES
game.cpp
AquariumSubScene.cpp
BackgroundSubScene.cpp
ForestSubScene.cpp
HallwaySubScene.cpp
StartSubScene.cpp
GameScene.cpp
PlayerSubScene.cpp
PlayerScript.cpp
)
add_executable(game ${GAME_SOURCES} ${GAME_HEADERS})
target_link_libraries(game PUBLIC crepe)
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