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#pragma once
#include "../manager/Mediator.h"
namespace crepe {
class ComponentManager;
/**
* \brief Base ECS system class
*
* This class is used as the base for all system classes. Classes derived from System must
* implement the System::update() method and copy Script::Script with the `using`-syntax.
*/
class System {
public:
//! Code that runs in the fixed loop
virtual void fixed_update() {};
//! Code that runs in the frame loop
virtual void frame_update() {};
//! Indicates that the update functions of this system should be run
bool active = true;
public:
System(const Mediator & m);
virtual ~System() = default;
protected:
const Mediator & mediator;
};
} // namespace crepe
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