blob: 191dbbb4f849b6dac7243a7ff1639a16fd2d5708 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
|
#include "AudioSystem.h"
#include "../manager/ComponentManager.h"
#include "../manager/ResourceManager.h"
#include "../types.h"
using namespace crepe;
using namespace std;
void AudioSystem::update() {
ComponentManager & component_manager = this->mediator.component_manager;
ResourceManager & resource_manager = this->mediator.resource_manager;
RefVector<AudioSource> components = component_manager.get_components_by_type<AudioSource>();
for (AudioSource & component : components) {
if (!component.active) continue;
Sound & resource = resource_manager.get<Sound>(component.source);
if (component.private_data.empty()) {
auto & data = component.private_data.set<ComponentPrivate>();
this->update_last(component, data);
}
auto & data = component.private_data.get<ComponentPrivate>();
this->diff_update(component, data, resource);
this->update_last(component, data);
}
}
void AudioSystem::diff_update(AudioSource & component, const ComponentPrivate & data, Sound & resource) {
bool update_playing = component.playing != data.last_playing;
bool update_volume = component.volume != data.last_volume;
bool update_loop = component.loop != data.last_loop;
bool update_active = component.active != data.last_active;
if (update_active)
if (component.rewind) {
component.playing = false;
// this->context.rewind(resource, data.handle);
}
}
void AudioSystem::update_last(const AudioSource & component, ComponentPrivate & data) {
data.last_active = component.active;
data.last_loop = component.loop;
data.last_playing = component.playing;
data.last_volume = component.volume;
}
|