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#include "util/dbg.h"
#include "ResourceManager.h"
using namespace crepe;
using namespace std;
ResourceManager::ResourceManager(Mediator & mediator) : Manager(mediator) {
dbg_trace();
mediator.resource_manager = *this;
}
ResourceManager::~ResourceManager() { dbg_trace(); }
void ResourceManager::clear() {
std::erase_if(this->resources, [](const pair<const Asset, CacheEntry> & pair) {
const CacheEntry & entry = pair.second;
return entry.persistent == false;
});
}
void ResourceManager::clear_all() { this->resources.clear(); }
void ResourceManager::set_persistent(const Asset & asset, bool persistent) {
this->get_entry(asset).persistent = persistent;
}
ResourceManager::CacheEntry & ResourceManager::get_entry(const Asset & asset) {
if (!this->resources.contains(asset)) this->resources[asset] = {};
return this->resources.at(asset);
}
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