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#pragma once
#include "../api/KeyCodes.h"
#include "../types.h"
namespace crepe {
//! EventType enum for passing eventType
enum EventType {
NONE = 0,
MOUSE_DOWN,
MOUSE_UP,
MOUSE_MOVE,
MOUSE_WHEEL,
KEY_UP,
KEY_DOWN,
SHUTDOWN,
WINDOW_MINIMIZE,
WINDOW_MAXIMIZE,
WINDOW_FOCUS_GAIN,
WINDOW_FOCUS_LOST,
WINDOW_MOVE,
WINDOW_RESIZE,
WINDOW_EXPOSE,
};
//! Struct for storing key data.
struct KeyData {
Keycode key = Keycode::NONE;
bool key_repeat = false;
};
//! Struct for storing mouse data.
struct MouseData {
MouseButton mouse_button = MouseButton::NONE;
ivec2 mouse_position = {-1, -1};
int scroll_direction = -1;
float scroll_delta = INFINITY;
ivec2 rel_mouse_move = {-1, -1};
};
//! Struct for storing window data.
struct WindowData {
ivec2 move_delta;
ivec2 resize_dimension;
};
//! EventData struct for passing event data from facade
struct EventData {
EventType event_type = EventType::NONE;
union {
KeyData key_data;
MouseData mouse_data;
WindowData window_data;
} data;
};
} // namespace crepe
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