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#pragma once
#include <cstdint>
namespace crepe {
// TODO: make Color a struct w/o constructors/destructors
class Color {
// FIXME: can't these colors be defined as a `static constexpr const Color`
// instead?
public:
Color(uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha);
static const Color & get_white();
static const Color & get_red();
static const Color & get_green();
static const Color & get_blue();
static const Color & get_cyan();
static const Color & get_magenta();
static const Color & get_yellow();
static const Color & get_black();
private:
// TODO: why are these private!?
uint8_t r;
uint8_t g;
uint8_t b;
uint8_t a;
static Color white;
static Color red;
static Color green;
static Color blue;
static Color cyan;
static Color magenta;
static Color yellow;
static Color black;
private:
friend class SDLContext;
};
} // namespace crepe
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