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path: root/src/crepe/api/AI.cpp
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#include "AI.h"

namespace crepe {

AI::AI(game_object_id_t id, float mass, float max_speed, float max_force)
	: Component(id),
	  mass(mass),
	  max_speed(max_speed),
	  max_force(max_force) {}

} // namespace crepe