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#pragma once
#include <string>
#include <unordered_map>
#include "resource.h"
#include "constants.h"
using namespace crepe;
class ResourceManager{
public:
ResourceManager();
~ResourceManager();
Resource* Load(const Constants::FILE_PATH& file_path);
void Unload(const Constants::FILE_PATH& file_path);
private:
std::unordered_map<Constants::FILE_PATH, Resource*> m_resources;
};
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