blob: 233ba983688560d3c153d31afbfa254afd2b611c (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
|
cmake_minimum_required(VERSION 3.5)
project(gameloop)
# Set the C++ standard (optional, but good practice)
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED True)
# Find the SDL2 package
find_package(SDL2 REQUIRED)
add_executable(gameloop
src/loopManager.cpp
src/window.cpp
src/main.cpp
src/eventManager.cpp
src/gameObject.cpp
src/timer.cpp
)
# Link the SDL2 library to your project
target_link_libraries(gameloop ${SDL2_LIBRARIES})
# Include SDL2 header files and project headers
target_include_directories(gameloop PRIVATE ${SDL2_INCLUDE_DIRS})
target_include_directories(gameloop PRIVATE ${CMAKE_SOURCE_DIR}/include)
|