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#pragma once
namespace crepe {
class Scene;
}
class WorkersSubScene {
public:
WorkersSubScene(crepe::Scene & scn);
private:
void worker1(crepe::Scene & scn, float start_x, float init_speed);
void worker2(crepe::Scene & scn, float start_x, float init_speed);
void worker3(crepe::Scene & scn, float start_x, float init_speed);
void worker4(crepe::Scene & scn, float start_x, float init_speed);
void worker5(crepe::Scene & scn, float start_x, float init_speed);
void worker6(crepe::Scene & scn, float start_x, float init_speed);
void worker7(crepe::Scene & scn, float start_x, float init_speed);
void worker8(crepe::Scene & scn, float start_x, float init_speed);
};
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