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#include "PreviewReplaySubScript.h"
#include "Config.h"
#include "menus/ButtonReplaySubScript.h"
#include <crepe/api/AudioSource.h>
#include <crepe/types.h>
using namespace crepe;
using namespace std;
void PreviewReplaySubScript::init() {
IButtonScript::init();
this->subscribe<ButtonPressEvent>([this](const ButtonPressEvent & e) {
return this->on_button_press(e);
});
this->subscribe<StopPreviewRecording>([this](const StopPreviewRecording & e) {
return this->stop_recording();
});
this->subscribe<DeleteRecordingEvent>([this](const DeleteRecordingEvent & e) {
return this->delete_recording();
});
this->subscribe<StartPreviewRecording>([this](const StartPreviewRecording & e) {
return this->start_recording();
});
}
bool PreviewReplaySubScript::on_button_press(const ButtonPressEvent & e) {
if (DISABLE_REPLAY) return false;
replay.play(this->recording);
return false;
}
bool PreviewReplaySubScript::start_recording() {
if (DISABLE_REPLAY) return false;
if (record_saved) {
this->stop_recording();
this->delete_recording();
}
replay.record_start();
this->record_started = true;
return false;
}
bool PreviewReplaySubScript::stop_recording() {
if (DISABLE_REPLAY) return false;
if (this->record_started) this->recording = replay.record_end();
this->record_saved = true;
return false;
}
bool PreviewReplaySubScript::delete_recording() {
if (DISABLE_REPLAY) return false;
if (this->record_started) this->stop_recording();
if (this->record_saved) replay.release(this->recording);
this->record_saved = false;
return false;
}
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