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path: root/game/prefab/ZapperPoolScript.h
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#pragma once

#include <crepe/api/Script.h>

class ZapperPoolSubScene;

class ZapperPoolScript : public crepe::Script {
public:
	ZapperPoolScript(ZapperPoolSubScene & pool);

	void init();
	void fixed_update(crepe::duration_t);

	unsigned i = 0;

private:
	ZapperPoolSubScene & pool;

private:
	crepe::vec2 get_camera_pos();

private:
	void spawn_random();
};