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#pragma once
#include <crepe/api/Script.h>
class ZapperPoolSubScene;
class ZapperPoolScript : public crepe::Script {
public:
ZapperPoolScript(ZapperPoolSubScene & pool);
void init();
void fixed_update(crepe::duration_t);
unsigned i = 0;
private:
ZapperPoolSubScene & pool;
private:
crepe::vec2 get_camera_pos();
private:
void spawn_random();
};
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