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path: root/game/player/PlayerBulletPool.cpp
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#include "PlayerBulletSubScene.h"
#include "PlayerBulletPool.h"
using namespace std;

void PlayerBulletPool::create_bullets(crepe::Scene & scn) {
	PlayerBulletSubScene bullet;
	while(bullet.create(scn) < this->MAXIMUM_AMOUNT);
}