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path: root/game/menus/mainmenu/ButtonTransitionPreviewSubScript.cpp
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#include "ButtonTransitionPreviewSubScript.h"

#include "../MenusConfig.h"

using namespace crepe;
using namespace std;

void ButtonTransitionPreviewSubScript::init() {
	IButtonScript::init();
	this->subscribe<ButtonPressEvent>([this](const ButtonPressEvent & e) {
		return this->on_button_press(e);
	});
}

bool ButtonTransitionPreviewSubScript::on_button_press(const ButtonPressEvent & e) {
	if (!this->transition) this->transition = true;
	return false;
}

const char * ButtonTransitionPreviewSubScript::get_scene_name() const {
	// Provide the next scene defined in MainMenuConfig
	return PREVIEW_SCENE;
}