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#pragma once
#include <crepe/api/Scene.h>
#include <crepe/types.h>
class FloatingWindowSubScene {
public:
struct Data {
const std::string group_tag = "";
float width = 200;
crepe::vec2 offset = {0, 0};
float width_middle_offset = 0;
};
public:
void create(crepe::Scene & scn, const Data & data);
};
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