blob: 888897d0b102565bde212e17c8f42c4342e578a7 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
|
#pragma once
#include <crepe/types.h>
#include <crepe/api/GameObject.h>
namespace crepe {
class Scene;
}
class BannerSubScene {
public:
struct Data{
const std::string & banner_title = "NODATA";
const float banner_title_width = 100;
const crepe::vec2 & banner_title_offset = {0,0};
};
public:
void create(crepe::Scene & scn,const Data & data);
};
|