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#include "MainMenuScene.h"
#include "ButtonSubScene.h"
#include "api/Camera.h"
using namespace crepe;
using namespace std;
void MainMenuScene::load_scene(){
GameObject camera_object = this->new_object("camera");
camera_object.add_component<Camera>(ivec2(990, 720), vec2(1100, 800),
Camera::Data{
.bg_color = Color::RED,
});
ButtonSubScene button;
button.create(*this);
}
string MainMenuScene::get_name() const { return "mainmenu"; }
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